• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Final Fantasy VII Rebirth Team Discuss Bringing In “Feedback” To Remake Saga

February 28, 2024 by Todd Black

Taking a look back before moving forward.

The time is almost here! It’s almost time to play Final Fantasy VII Rebirth on PlayStation 5! Critics are touting the game as one of the best video games in recent memory and arguably the best remake ever done. Fans have been loving the demo that Square Enix dropped as their “appetizer” before the game’s release, and they’re desperate to see the world of Gaia in a new light. In a special interview on the Square Enix website, various team members came together to discuss the “new light” they put on the title and how they have improved upon the original PS1 masterpiece.

For example, they did the remake saga as they did, meaning multiple entries, because they wanted to recreate everything in a modern light and then expand upon it in meaningful ways. They couldn’t do that if it was all in one title. But, as Final Fantasy VII Rebirth Producer Yoshinori Kitase revealed, there was another element to doing it this way:

“Another advantage we’ve come to realize after doing the first game and getting into the rest of the trilogy, is that we can actually take feedback from the previous game on board. We can see what players feel, what they liked, what they wanted, what we maybe could have done better, and essentially keep making the game alongside the fans.”

That difference did come into play between the first two remake titles, as players noted certain small issues with the battle system, who was in the party in the first game, and more.

Enter game director Naoki Hamaguchi, who noted that while the PS1 classic is great, fans did have feedback on what they wanted to do differently from it in the remake:

“I think a lot of people asked for a bit more player choice – the ability to make decisions about what to do next, rather than just getting drawn along by the story.”

Arguably, the biggest challenge with the second remake title was going into the wider world of Gaia. They had to show the world on a scale that felt believable and could be presented in a good way via the PS5. They knew they couldn’t make a true “whole world” for players to explore, so they did a “lot of trial and error” to find the right balance for true exploration while also limiting what they needed to show.

They did have to modify or cut things from the original game, but they felt it was for the best, and it wasn’t too much in their own words.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 BIGGEST Lies Ever Told by Developers

10 BIGGEST Lies Ever Told by Developers

Diablo 4: Lord of Hatred - Before You Buy

Diablo 4: Lord of Hatred - Before You Buy

20 Upcoming SMALLER Games of 2026 That Excite Us

20 Upcoming SMALLER Games of 2026 That Excite Us

Top 10 NEW Games of May 2026

Top 10 NEW Games of May 2026

20 Insane Things Games Did That NOBODY NOTICED

20 Insane Things Games Did That NOBODY NOTICED

20 Open World Games That MAKE YOU FEEL LONELY

20 Open World Games That MAKE YOU FEEL LONELY

AC BLACK FLAG REMAKE BIGGEST CHANGES & MORE

AC BLACK FLAG REMAKE BIGGEST CHANGES & MORE

Saros - Before You Buy

Saros - Before You Buy

How Capcom Did The IMPOSSIBLE

How Capcom Did The IMPOSSIBLE

Category: UpdatesTag: Final Fantasy, Final Fantasy VII, Final Fantasy VII Rebirth, Square Enix

Sidebar

Recent Posts

  • Take-Two Looking At Doing Something “With All Our Intellectual Property,” Like L.A. Noire
  • Denuvo And 2K Games Adds 14 Day Online Check To Their Games After DRM Is Compromised
  • Rumor: Valve’s Internal Pricing Targets For The New Steam Machine Have “Skyrocketed”
  • The Blood Of Dawnwalker Culls This September 3, Launch Details Revealed
  • Dataminers Believe They Have Solved The PS4/PS5 DRM “Mystery” – Will Sony Get Away With It?

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme