Every driving fan has been eagerly awaiting the release of Turn 10 Studios’ Forza Motorsport set to make its way to Xbox Series S/X and PC at some point in 2023. In a recent Xbox Wire blog post Turn 10 outlined a number of different features focusing on the game’s upcoming accessibility options. The blog post described Forza Motorsport as “the most accessible Forza Motorsport ever.” The following features are set to make their way to the title in 2023.
Feature Descriptions
- Blind Driving Assists: Blind and Low Vision players can use informational audio content during gameplay that will help them navigate tracks, improve their lap times, and complete races. Players will be able to enable each set of cues individually as well as adjust their pitch and volume to best suit their needs.
- One Touch Driving: Players have the option to choose their own combination of enabling braking, steering, and throttle assists to reduce the number of simultaneous inputs required. These driving assists will allow users to customize their driving experience and play with as few or as many assists as they wish.
- Screen Narrator: Players can enable narrator to receive information conveyed through the UI and to help navigate menus. In addition, there will be options for players to customize the narration system, offering new flexibility to choose what information is conveyed.
- Dynamic Audio Description: Players will have in-game cinematics with custom audio descriptions that change based on time of day and weather conditions.
- Text-to-Speech/Speech-to-Text: Players can utilize these options to participate in multiplayer voice chat to send synthesized voice to other players using text-to-speech or view incoming communication from other players in text form, utilizing speech-to-text.
- UI Colorblindness Modes: Players with tritanopia, deuteranopia, or protanopia can change certain colors in the UI theme so that UI information and focus states can be easily distinguished, as desired.
- World Colorblindness Filters: Players with tritanopia, deuteranopia, or protanopia can add a filter to the rendering of 3D objects like tracks, cars, drivers, in-game cinematics, etc. to make color information distinguishable, as desired.
- Controller Remapping: Gameplay controls can be remapped through the settings, offering additional flexibility to a players’ desired control scheme.
- Subtitles: Players can enable subtitles, as well as adjust subtitle font size and subtitle background opacity.
- Audio Customization Settings: Players are able to independently customize the volume of various groups of sounds to create their preferred audio experience.
- Opponent Difficulty: Players can customize opponent driving levels when racing with AI.
- Text Scaling: Players can adjust their menu text to various scaling options. In-game HUD will also have some re-sizing support.
- Contrast: Players can raise the contrast for UI and HUD elements from the default to varying additional tiers, each providing higher contrast ratios to improve readability.
- Moving Backgrounds: Players can disable moving backgrounds, making it easier to read or navigate menus.