Id Software has released a new trailer for its upcoming first-person shooter Doom to showcase the game’s nine multiplayer maps. The trailer was released alongside a blogpost which went into detail about the philosophy behind id Software’s map design.
According to Bethesda and id Software, each map is unique, designed to take players to various locations in the game, which range from UAC facilities on Mars to the depths of Hell.
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“Every map is constructed to keep the action brutally fast-paced,” Bethesda said. “These multi-tiered combat arenas are littered with hazards, and packed with items that can turn the tide of combat at a moment’s notice. And while they all have secrets for you to uncover, none of them are built to allow for easy sniping or hiding points.”
As the video reveals, some of the maps feature teleporters that players can use to navigate the map. There are also bounce pads, which have been a staple of id Software games since Quake 3, and interactive environmental objects like explosive barrels, lava pits, and other deadly things.
The following maps will make it into Doom upon its launch.
Excavation: A modest-sized UAC mining outpost. Watch out for the rock grinder!
- Infernal: A mid-sized Hell map with both interior and exterior elements. Lots of platforms and chasms, along with teleporters.
- Chasm: This massive map takes you deep below the polar ice caps of Mars. A great place to play Freeze Tag.
- Disposal: This smaller map is the main waste processing facility for the UAC research and residential complexes. Unsurprisingly, it’s full of radioactive slime.
- Helix: This is where they experiment on demons and develop advanced weaponry. Which, naturally, makes it perfect for a quick round of Clan Arena.
- Perdition: Disjointed and sadistic, this ancient arena is populated by the agonized moans of unfortunate souls who have suffered within its realm.
- Sacrilegious: Set within a fracture of Hell, this map offers clear lines of sight. Move fast… or die faster.
- Heatwave: An industrial UAC facility with glistening halls that will soon be slicked with human (and demon) blood.
- Beneath: Before being beamed to Earth, the energies of Hell are harnessed in this symmetrical and cavernous location.
Gamers previously chose Doom’s cover art after the original reveal was maligned for being generic.