A new update has just dropped for Pokemon’s strategic team battle game, Pokemon Unite. The Nintendo Switch brawler has been given some improvements in the form of bug fixes and gameplay improvements. These mainly aim to address overall balance issues within the game’s battles.
Pokemon Unite players can expect to see the battle balance tweaks make their way into the game as of today. The game will need to be updated to its new version 1.8.1.4 in order for players to have the changes applied. Overall, the issues dealt with are to do with fairness in Pokemon Unite‘s gameplay. Damage output and cooldowns have been adjusted to ensure that the battleground is a bit more of a level playing field for everyone. You can check out the patch notes for the new version of Pokemon Unite in full down below.
Pokemon Unite Patch Notes Ver. 1.8.1.4
Update Date/Time
2022-12-21 at 11:00pm PT
Post-Update Version
Ver. 1.8.1.4
Update Details
- Battle Pass Updates
- Ranked Match Updates
- Shop Updates
- Event Updates
- Bug Fixes
- Text Fixes
If the game has not been updated on your device, please restart the game to apply this update.
While the game is updating, you may not be able to connect to the server. If this occurs, please try again later.
Changes have been made to some Pokémon and moves to adjust the balance of Unite Battles.
Details
Sableye
Confuse Ray’s ability to hinder opponents was too powerful and has been nerfed.
Confuse Ray
- Cooldown: 8 sec. → 10 sec.
Duraludon
Dragon Pulse’s ability to concentrate damage was too powerful, while Dragon Tail and Revolving Ruin’s ability to defend the user was too powerful. These have been nerfed accordingly.
Dragon Tail
- Time it takes to stock one reserve use: 12 sec. → 14 sec.
- Minimum time between uses: 2 sec. → 2.5 sec.
Dragon Pulse
- Cooldown: 8 sec. → 9 sec.
- Additional damage from damage markers: reduced by 25%
Revolving Ruin
- Shield effect: reduced by 15%
- Movement speed decrease for opposing Pokémon that touch the burning ring: reduced by about 20%
Dodrio
The mobility granted by Agility was too high and has been nerfed. Jump Kick has been buffed to allow Dodrio to leap more during battle.
Agility
- Cooldown: 10 sec. → 11 sec.
- Increased movement speed effect: reduced by 20%
Jump Kick
- Cooldown: 7.5 sec. → 6.5 sec.
Azumarill
Water Pulse’s offensive and defensive capabilities were too powerful, so it has been nerfed.
Water Pulse
- Cooldown: 4 sec. → 5 sec.
- Damage: reduced by about 10%
Buzzwole
Buzzwole previously took too long to reach its full potential, so its Ability has been adjusted to help it become a more active participant in battle. Certain moves have been nerfed to balance this change.
Beast Boost
- Now increases the muscle gauge even when Buzzwole deals damage to wild Pokémon
Lunge
- Time it takes to stock one reserve use: 6 sec. → 7.5 sec.
Cinderace
Pyro Ball, which leaves the user very exposed, has been buffed so that it can deal a suitable amount of damage.
Pyro Ball
- Damage dealt to opposing Pokémon: increased by 8%
Urshifu
Liquidation has been buffed so that Rapid Strike Style Urshifu can stay in fights longer.
Liquidation
- Cooldown: 12 sec. → 10 sec.
- Shield effect: increased by 20%
Liquidation+
- Cooldown: 10 sec. → 9 sec.
- Shield effect: increased by 20%