Looks like we’ll not only be going back to the Citadel in Mass Effect 3, but we’ll also get to play some missions that were cut from Mass Effect 2.
"There was a Mass Effect 2 plot that was a kind of callback to the first Mass Effect that was going to be on the Citadel, and we cut it.” Mac Walters, lead writer of the games, said in an interview with the Official Xbox Magazine. “But now it's made a resurrection in Mass Effect 3, so I'm happy, but I can't say what it is. That's the nice thing about trilogies, sometimes you get a second chance."
Walters also talked about the ending of Mass Effect 2. Ever thought ‘wow, the game can end in so many ways, how the hell are they going to write that in to the third game?’ Walters admits that the writing team also thought the same thing.
"They're more hurdles.” Walters described. “Sometimes they're hurdles that we've given ourselves, so we kind of smack ourselves in the head and say 'What the hell were we thinking? Why did we do that?’ The classic example is 'Hey, let's make the ending of Mass Effect 2 a suicide mission where all your henchmen can possibly die, and Shepard can even die!' Oh right… and then we're gonna do another game after that. What the hell are we gonna do with all those guys?"
One question remains, however: Does that guy on the Citadel ever get his refund?
[Source: Official Xbox Magazine]