• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Quantum Break Preview Reveals Remedy’s Production Secrets

February 14, 2016 by Ryan Parreno

Remedy has taken us behind the proverbial curtain to show us some of the secrets behind the production of Quantum Break.

EXCLUSIVE Quantum Break Gameplay _ Xbox On (BQ)
Remedy has taken us behind the proverbial curtain to show us some of the secrets behind the production of Quantum Break.

Remedy has built upon its world editor, which they first used in Max Payne. The world has fullly destructible environments, as they demonstrate with shelves that can be shredded apart with gunfire. The world is so detailed that individual books that can fall off from the shelves.

As the story unfolds, protagonist Jack Joyce learns his abilities, and we learn it with him. Tutorials appear at the right moment to explain how to use his abilities. Here are the abilities demonstrated in the video:

Time Vision- see echoes in time to see what transpired in a certain area before.

Time Dodge – dodge attacks with a quick movement. It can also be used to get close to enemies and attack them yourself.

Time Stutter – freeze time completely. You can unfreeze other people while in this state.

Time Shield – form a sort of time bubble. Anything that comes into the bubble causes Time Stutter.

Time Vision – obscures the world around you so you can focus on targets, who appear as primary colors.

Remedy’s use of real actors is also more clearly explained here. The motion capture was used on professional actors for the real reactions they convey. This includes details such as nuances in facial expressions and body language, which allow you to intuit a scene even if you don’t listen to the dialogue.

Perhaps what Remedy has done differently is work with multiple professional actors. It may have been expensive on their end, but they sought to make cutscenes feel like watching an actual TV program or film. They used camera angles, as if they used real cameras, to enhance this effect.

The audio effects actually play a role in gameplay, as your powers affect what sounds you hear. They don’t just serve to enhance gameplay, but enhance immersion, like watching an IMAX film.

For example, you can actually feel the experience of Time Stutter. The audio wobbles around you every time you use this ability. Subsequently, as sound warps in a certain area, you can see ripples appear. In this way, audio and visuals are tied together to the experience. Remedy has done extensive work to make audio as immersive as possible. Each gun has a different sound when reacting to each of your abilities.

Quantum Break will be releasing on April 5, on both Xbox One and Windows 10. Read more about how Remedy is making the Windows 10 port, or about some of the high profile actors attached to it.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

15 NEW Free Games of 2026 You SHOULDN'T MISS

15 NEW Free Games of 2026 You SHOULDN'T MISS

20 Single Player Games You Can PLAY for UNLIMITED Hours

20 Single Player Games You Can PLAY for UNLIMITED Hours

GTA6 GAME LENGTH, WORLD SIZE & MORE

GTA6 GAME LENGTH, WORLD SIZE & MORE

GTA 6: Gameplay DETAILS WE FOUND

GTA 6: Gameplay DETAILS WE FOUND

15 Brand NEW Games Announced At Gamescom 2026

15 Brand NEW Games Announced At Gamescom 2026

Star Wars Zero Company - Before You Buy

Star Wars Zero Company - Before You Buy

20 NEW Simulation Games That CHALLENGE REAL LIFE

20 NEW Simulation Games That CHALLENGE REAL LIFE

Why I Haven't Watched THE GTA 6 GAMEPLAY LEAK

Why I Haven't Watched THE GTA 6 GAMEPLAY LEAK

10 Underrated Games From 2025 You Should Play in 2026

10 Underrated Games From 2025 You Should Play in 2026

Category: UpdatesTag: PC, Quantum Break, Remedy, Windows 10, Xbox One

Sidebar

Recent Posts

  • Trailer for Marvel’s Iron Man By EA’s Motive Studios Has Leaked
  • Cyberleek Has Cashed Out On Their GTA 6 Leaks – But Are They Really Done?
  • Auto Aim Is Confirmed Removed From GTA 6 – But When Will We Learn About Its Bullet Time System?
  • Rockstar Promises GTA 6 Has No Generative AI… And No Microtransactions
  • GTA 6 Is 30 FPS on PS5 and Xbox Series X|S – And We Don’t Know How It Is PS5 Pro Enhanced Yet

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme