Developer Psyonix has confirmed that the Xbox One version of its indie hit Rocket League is still on track to launch around the middle of this month. The update came when the studio’s official Twitter account responded to a fan’s question on Twitter about the project’s status (via GameSpot).
@JamzplaysFIFA We’re currently going through the certification process with @ID_Xbox. Mid-February is still our target. Glad you’re excited!
— Rocket League (@RocketLeague) February 2, 2016
The developer went on to explain that the game is currently at Microsoft going through the certification process. This means all major development has ended, and usually indicates an imminent release. Xbox One players will get the expansion packs Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run, along with some content exclusive to Microsoft’s console from properties like Halo, Gears of War, and Sunset Overdrive. Xbox players won’t be able to cross-play with users from the PS4 and PC versions, however. Players from both of the other platforms can play with each other in online matches.
Rocket League is one of gaming’s greatest success stories. The game of rocket-propelled cars playing soccer was developed on a budget of $2 million, and has already generated almost $50 million in revenue. The game is even making its way into other titles, with a Rocket League stadium included in the latest Goat Simulator update. The burgeoning eSports game has already seen several technical and content updates, along with almost nine million players across PlayStation 4 and PC.
The game launched as a free title to PlayStation Plus subscribers last summer, and was also one of the free games given away with Valve’s Steam Link last fall. With the game’s launch on Xbox One, its popularity and influence is sure to grow further. We enjoyed its quirky mechanics when we previewed it before release last year, and continue to enjoy the rocket-fueled soccer-bashing madness.