• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Super Mario Maker Courses Deleted, Banned Without Explanation, Complain Fans

January 16, 2016 by Ryan Parreno

Based on what we know, it looks like Nintendo automated the process.

Super Mario Maker players are complaining that stages are being deleted without clear reason or explanation from Nintendo.

Nintendo’s general policy does make it clear they always reserved the right to do this. To quote verbatim:

Notice regarding course uploads

Please be aware that after a fixed period of time, courses with low popularity will be automatically deleted from the server.

Nintendo reserves the right to use uploaded courses and related data, either as-is or with alterations, for either commercial or noncommercial purposes without compensation to the uploader.

However, it seems that the deletions have become more conspicuous, and fans are scrambling to figure out why because Nintendo is not telling them why.

Fans believe common reasons for course deletions are there aren’t enough players who cleared it or starred it. However, there are also courses that have been outright banned, even when players try to rebuild them from scratch with improvements.

Nintendo has yet to comment on the issue, and it seems their usual glibness works against them, as it often does.  Lest we forget, as early as last October, fans already uploaded 3.3 million courses. Nintendo hasn’t shared course numbers recently, but one can imagine they’ve just kept growing as it recently passed the 1 million mark in the US alone.

On my end, I think the likely reason Nintendo hasn’t been giving players notice is they may have automated the process. They may have no choice in this either, given the volume of uploaded courses. If this is the case, it would be prudent for Nintendo to improve the algorithm, and of course, to explain all this.

Nintendo may not have a choice but to automate it as well. Since the game launched, curation of fanmade levels was a perennial issue. While Nintendo has provided a stready stream of quality levels with Event Courses, and improved categories, individual level selection probably remains a big dilemma. This latter issue literally becomes a bigger concern as more stages get uploaded and demand more resources from Nintendo's servers.

Given that course deletions would be a necessity, how do you think should Nintendo best handle this situation? Share your thoughts with us in the comments.

 

 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Onimusha: Way of the Sword - Before You Buy

Onimusha: Way of the Sword - Before You Buy

15 NEW Free Games of 2026 You SHOULDN'T MISS

15 NEW Free Games of 2026 You SHOULDN'T MISS

20 Single Player Games You Can PLAY for UNLIMITED Hours

20 Single Player Games You Can PLAY for UNLIMITED Hours

GTA6 GAME LENGTH, WORLD SIZE & MORE

GTA6 GAME LENGTH, WORLD SIZE & MORE

GTA 6: Gameplay DETAILS WE FOUND

GTA 6: Gameplay DETAILS WE FOUND

15 Brand NEW Games Announced At Gamescom 2026

15 Brand NEW Games Announced At Gamescom 2026

Star Wars Zero Company - Before You Buy

Star Wars Zero Company - Before You Buy

20 NEW Simulation Games That CHALLENGE REAL LIFE

20 NEW Simulation Games That CHALLENGE REAL LIFE

Why I Haven't Watched THE GTA 6 GAMEPLAY LEAK

Why I Haven't Watched THE GTA 6 GAMEPLAY LEAK

Category: UpdatesTag: Nintendo, Super Mario Maker, Wii U

Sidebar

Recent Posts

  • Best New Game Announcements Of August 2026
  • Best New Games of August 2026
  • State Of Play Confirmed September 3, With Back-To-Back Shows From US and Japan
  • XBOX CEO Asha Sharma On Physical Vs. Digital Games: I’m Not In The Business Of Telling Players What To Love
  • Call of Duty Just Took Their Modern Warfare Vs. Cheaters To Their Front Door

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme