I've come down with the sickness, and not the kind Disturbed sings about. While cruising the web today I stumbled upon a short PC Gamer interview with the lead designer of Diablo 3, Jay Wilson.
Wilson was asked why the PC mattered as a gaming platform, especially since it often took a back seat to consoles in the media.
"The install base of PCs outnumbers all the consoles combined together hands down," he said. "There's a lot of people out there with PCs and Macs and they like games too."
Such knowledge is obvious among PC gamers, but judging from what marketers would like you to believe, you'd think that the PC was a ghetto, doomed to house only the most undesirable titles.
"It's unfortunate that the illusion that the PC is dying has been propagating for so long and that people have bought into it," continued Wilson. "On the other hand I'd say Blizzard has done quite well off of that—the fact that people have the illusion is not a place where you can make money. It's made it even easier for us to do really well."
"If people think that you can't make money from the PC they should really look at us as a symbol and they should really be asking why we're so successful. It's primarily because of the quality of the games, but when you have a high quality product, very little competition and a high install base…"