A few days after previews for Devil’s Third first came out, Itagaki has revealed what he thinks the problem is. Mainly, it’s a matter of gamer skill.
[ about previews ]Guys,At last, I was be able to understand about the reactions.Devil's Third is the game which reflects the player's skill directly/vividly.This is truth.
Posted by Tomonobu Itagaki on Saturday, 18 July 2015
While his initial Facebook post is diplomatic in the matter, in follow up comments Itagaki complains that he could clearly see gamers were not playing skillfully. Itagaki also promises that there will be ‘genuine’ playing soon, with one of the game’s directors, Ehara.
Yes, it is also notable that Itagaki did not comment on people’s complains about Devil’s Third’s graphics. Give how he communicates on Facebook, either he does not see this for the issues gamers consider it to be, or he is willfully being silent on the matter.
Itagaki made another post a few hours later, stating that he felt his prior franchises, Dead or Alive and Ninja Gaiden, were treated like black sheep. He thinks Devil’s Third will be treated the same way and publicly hopes the people previewing his multiplayer demo will assess it fairly.
[chat]I wonder if it is OK about multi-player preview…As DOA and Ninja Gaiden were black sheep, this Devil's Third is so.I hope the every reviewer to be neutral, and struggle against my game.Best,
Posted by Tomonobu Itagaki on Saturday, 18 July 2015
What do you think of Itagaki’s statements? Share your thoughts with us in the comments. Devil’s Third will be released in Japan on August 4, and then Europe on August 28, and Australia on August 29. Official announcements for a North American release are forthcoming.