Publisher Deep Silver made the surprise announcement yesterday that they would be parting ways with Yager and ceasing their contributions to the development of Dead Island 2. The companies had previously announced a delay of the game to 2016.
Today, Timo Ullmann, CEO of Yager posted an elaboration on the situation via the company's official Facebook page, where he wrote:
”Our YAGER team is fully committed to the development of AAA quality titles. We work closely with international publishers and partners and have at the same time always remained an independent development studio. Our team is made of the best creative minds and tech specialists who all share a common identity. The team worked with enthusiasm to take Dead Island 2 to a new level of quality.
"However, YAGER and Deep Silver's respective visions of the project fell out of alignment, which led to the decision that has been made. We’ll focus our current efforts on Dreadnought together with Six Foot and our publisher Grey Box as well as on new projects. More details will be disclosed soon. All I can reveal at this point is that gamescom will be awesome for Dreadnought.”
Ullmann did not elaborate beyond stating that the developer and Deep Silver did not share the same vision for Dead Island 2. We do not wish to speculate on the matter unless further information comes to light.
The studio expressed its hopes that Dead Island 2 will shape up to be a great experience.