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Cities: Skylines First Major Update Adds European Architecture

May 19, 2015 by Ian Miles Cheong

The developers promise to add even more cities and architecture into the game moving forward.

Paradox Interactive and Colossal Order, the makers of Cities: Skylines, have released the first major update for the game today, bringing it up to version 1.1. It adds a host of new features and goodies for players to experience within the game.

Titled "Version 1.1 – European Theme," this is the first brand new content since the game’s release. It includes: 

  • Three new European Themed Maps
  • Over 50 European style buildings for the new European map themes
  • Wall-to-wall buildings enabled for the European Style buildings 
  • Tunnels, one of the community’s most requested features
  • A number of Asset Editor additions including the ability to import custom vehicles
  • A multitude of smaller cosmetic additions and bug fixes
  • Full patch-notes can be found on the forum

Commenting on the forthcoming roll-out of brand new content, Brand Manager Jakob Munthe said, “Cities: Skylines will continue to follow the traditions set by other recent Paradox releases such as Crusader Kings II and Europa Universalis IV of paid expansions combined with large updates of free content ensuring that all players, whether they choose to purchase the expansions or not, will have plenty of new features to look forward to. One of the major differences, however, between those titles and Cities: Skylines will be that minor DLC updates will be uncommon. The majority of content updates will be significant upgrades and additions.”

Munthe continued, “Going forward, we will focus on giving away the main features for free and improving the modding tools, while also selling major expansions around new mechanics. But we will also continue to offer free content such as new buildings and road types.”

For those not in the know, Cities: Skylines is a modern take on the classic city building simulation. It's been heralded as the game SimCity 2013 should have been. 

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