Bastion is set for release on the PlayStation 4 today, once the PS Store undergoes its weekly update. The game, which was released for last-gen consoles and the PC in mid-2011, is coming out for the new-gen system with the help of BlitWorks, which ported the PS4 versions of Don't Starve and Fez.
Bastion for the PlayStation 4 runs at 60 frames-per-second and 1080p and also includes a Platinum trophy that's sure to please anyone who cares about that sort of thing.
The game's lead developer Greg Kasavin wrote about the game's success on existing platforms on the official PlayStation blog.
"It was always difficult to describe Bastion while the game was in development. We designed the game in an organic way, little by little, listening to what it needed most and building whatever that was next, until we felt that we were done. It didn’t start with an elevator pitch for what would make the next big blockbuster. After all, one of the nice things about being a small, independent studio is you can focus all your energies on making the game you really want to make, and with any luck, you can discover much of that during the process.
We liked to joke about how the pitch for Bastion would have been just awful, and how the game never would have been made if it started off that way: “Well you see it’s this action RPG where an old man talks to you the entire time!” While this is technically accurate, it’s selling the game more than a little short. We wanted Bastion to feel cohesive rather than like a collection of cool features. The trailer we came up with is one of our attempts to convey that."
You can watch the trailer below.
The game will arrive in the European PS Store later this Spring.