Are you looking for the most optimized build you can make in Bloodborne? This guide will tell you all you need to know. This guide comes to us courtesy of OroboroTheNinja, whom you can subscribe to on Youtube here.
There are six stats in Bloodborne:
1. Vitality
Your total number of hit points. This is softcapped at 30 and hardcapped at 50. You want to at least have 30 HP, and for most of the game you are likely to have between 30 to 50 Vitality. You won’t get more than 50 Vitality even if you earn enough points in game.
2. Endurance
This determines your stamina and gives you some resistance. This is hardcapped at 40, so your maximum stamina is at 160.
3. Strength
This determines your attack power. This softcaps at 25 and hardcaps at 50.
4. Skill
This gives you more damage when you use skill weapons. This softcaps at 25 and hardcaps at 50.
5. Bloodtinge
This determines scaling for weapons that use bloodtinge, such as guns. This softcaps at 25 and hardcaps at 50.
6. Arcane
This determines scaling for certain items, particularly arcane items. This softcaps at 25 and hardcaps at 50.
Here are some quality starting builds that can help you get started on the game properly. Note that these are all military veteran. The reason for this is that class has the lowest arcane, a stat you won’t need for these weapons-based builds.
Quality
This build will allow you to use any weapon in the game with decent scaling.
Origin: Military Veteran
· Vitality 50
· Endurance 40
· Strength 30
· Skill 25
· Bloodtinge 24
· Arcane 6
Strength
This build is for players focusing on strength based weapons.
Origin: Military Veteran
· Vitality 50
· Endurance 40
· Strength 50
· Skill 14
· Bloodtinge 15
· Arcane 6
Skill
This build is for players focusing on skill based weapons.
Origin: Military Veteran
· Vitality 50
· Endurance 40
· Strength 16
· Skill 50
· Bloodtinge 13
· Arcane 6