Eugen Systems, the studio behind the Wargame series of military-themed RTS games, has announced a new RTS titled Act of Aggression to mark itself as the return to the golden age of RTS games with a smart mix of classical values and modernization.
There’s base building, resource management, and mass unit production—as can be seen in the game’s first pre-alpha gameplay trailer.
The trailer reveals how the foundations of the game’s three factions’ bases are developed. The Cartel make use of high-speed helicopters for resource transportation, whilst the US rely on trucks which can be upgraded to feature weaponry to protect themselves.
Viewers will also get a taste of how each of the game’s three factions differ in combat, with an extended look at the GUI and digital effects unique to the game. Here’s what’s in store for each of the three factions:
• The Cartel, stealthy operatives born out of private military contracts, with the latest prototypes. Fragile and expensive, but stealthy and powerful this secretive faction is difficult to master.
• The US Army, exhausted by endless fighting across the world, are a brute-force of veterans; they can skill up in specific roles and improve their veterancy, but use current generation technology.
• The Chimera, a UNO funded task-force designed to have a plan in mind for every situation. You can mould their units through upgrades into specific roles, or leave them as a jack-of-all-trades.
The game launches in Spring of 2015. A beta is coming soon.