Nintendo has won a key patent dispute against a company called UltimatePointer in a Seattle federal court, GameInformer reports.
UltimatePointer alleged that Nintendo violated two of its patents with the Wii, the patents in question related to the console's motion sensing capabilities. Nintendo previously won a similar decision against UltimatePointer in a lower Texas court, but the case was transferred to the federal court in Seattle.
Nintendo insisted throughout the case that it had not breached UltimatePointer's patents and had done no wrong at any stage during the Wii's development, a sentiment the courts agreed with.
"We are very pleased with these decisions, which confirmed Nintendo's position from the beginning – we do not, nor have we ever, infringed these patents," Richard Medway, Nintendo of America's vice president and deputy general counsel, commented. "The result in this case, once again, demonstrates that Nintendo will continue to vigorously defend its innovations against patent lawsuits, even if it must do so in multiple courts and commit significant resources to defend itself. Nintendo continues to support reform efforts to reduce the unnecessary and inefficient burden patent cases like this one place on technology companies in the United States."