Sony has announced its acquisition of Sucker Punch, best known for the inFamous series of games. The acquisition changes little about how Sucker Punch handles the development of its games, as its titles will remain exclusive to the PlayStation.
"Sucker Punch Productions is one of the most highly acclaimed development studios in the industry, and we have enjoyed a wonderful relationship with the company for over 12 years. We are delighted to officially welcome them to the SCE team," said SCE Worldwide Studios boss Shuhei Yoshida.
"The addition of Sucker Punch to SCE WWS reiterates our dedication to developing world class gaming experiences that can only be found on the PlayStation platform. With one of the strongest exclusive software lineups in the PS3's history, combined with the diverse, innovative content in the works for PlayStation Vita, consumers will have a lot to be excited about this year."
Sucker Punch's Brian Fleming echoed Yoshida-san's remarks in an interview with CNBC.
"It's just been such a productive and enjoyable relationship for us that I think that in all of our discussions the only group we really seriously entertained doing this kind of transaction with was Sony."
Fleming mentioned that while other publishers were interested in acquiring the studio, Sony was the best option for them.
"The bottom line is, when you've got a group that's been as successful as Sucker Punch, we want to ensure that we keep them in the fold. It's that simple. It's hard to find high quality developers like these guys," said Scott Rohde of SCE WWS.