When the 2016 reboot of Doom launched, it was clear that id Software was able to recapture the essence of the franchise once again for not only a new audience but veteran fans as well. This was an action-packed blast as players were tossed into the role of Doom Guy as he once again battled against a slew of demonic forces that looked to take out humanity by any means necessary. With a wide range of weapons, players could get to work battling against demons that flooded the screen.
Right after the game was released, id Software was back to work in order to bring out another installment for fans. Doom Eternal took a bit of time but back in March of this year, we got the game for PC, PlayStation 4, and Xbox One platforms. The platform that was missing was Nintendo Switch but that’s only because the developers handling the port definitely needed the extra time to bring the game out.
Doom Eternal really raises the bar for the franchise. You have an even bigger game with a bump in difficulty against enemies. There’s even some platforming for players to go through as well and you can bet that there will be a few areas you’ll have to really play some trial and error in hopes of progressing through the level. However, being a bigger game, the development studio handling the Nintendo Switch version of the game had their work cut out for them.
Recently, Nintendo Everything had a chance to speak with Panic Button’s senior producer Cody Nicewarner and lead engineer Travis Archer. During the conversation, the developers noted that they had to really use every ounce of previous experience to bring out Doom Eternal for the Nintendo Switch platform. This studio has had plenty of work done in the past for the Nintendo Switch as well. We’ve seen this studio bring out Wolfenstein: Youngblood, the 2016 reboot of Doom, Subnautica, Torchlight II, among others for the platform.
“When we took on the project we knew that Doom Eternal was going to be a large undertaking that would require every ounce of experience we had. We’ve obviously had previous experience working with the idTech engine to bring games like Doom (2016), Wolfenstein 2: The New Colossus, and Wolfenstein: Youngblood to Nintendo Switch. But Doom Eternal is on another level entirely.”
Fan’s should hopefully find the port worth the wait. Doom Eternal will be available for the Nintendo Switch on December 8, 2020. Meanwhile, the latest generation consoles won’t find the game available until sometime in 2021. In the meantime, you can find our Before You Buy episode upload of Doom Eternal in the video down below.