Titanfall on the Xbox 360 wasn’t developed by Respawn Entertainment, and the last-gen version of the game didn’t release alongside its Xbox One and PC superiors. However, that won’t stop the first-person experience from being a “first-class experience,” according to Microsoft marketing executive Yusuf Mehdi.
"I think we struck the right balance–it was Respawn, really, and the developer who struck the balance–which is, it will play great on Xbox 360," Mehdi told Polygon. "Believe me, we are thrilled about it. Xbox 360 is in, obviously, all the markets including the top 13 with Xbox One; we're in 48-plus markets for [Xbox 360]. For many markets, that will be the game. So, we've worked together to have that be a first-class experience.
"At the same time, on Xbox One you can get some of those extra features that set it apart, and there will be people who want to do that, and there will be enough encouragement to go. But it will be a great experience on Xbox 360."
The audience is much greater on the Xbox 360, so Mehdi knows that developer Bluepoint Games needs to deliver a quality experience.