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Total War: Rome 2 Gets Updated With Performance Improvements

January 30, 2014 by Ian Miles Cheong

The 9th update to Total War: Rome 2 comes with a host of performance improving goodies.

The 9th patch for Total War: Rome 2 is out. Unlike previous patches, which mainly affected gameplay, this latest patch is designed to address numerous performance-related issues with improvements across the board.

Here’s a fraction of what’s in store:

Performance and memory optimisations in Campaign modes.

Further work to reduce the CPU costs during battles.

Improved framerates when units clash in battles.

Siege battle performance optimisations.

Eliminated several rare crashes found in battle scenarios.

Fix for rare crash related to naval boarding/disembarking

Multiplayer battle-replay desync addressed.

Issues with trees in battle-maps addressed.

Additional cost-balancing to Chariots and Elephants.

Units no longer mistake bastions for wall breaches in settlement battles.

Further battle map technical and performance improvements.

In addition to the performance and memory optimizations, the patch also comes with support for AMD Switchable Graphics and Virtu MVP Desktop Switchable Graphics, as well as support for multi-GPUs with multi-monitor configs. Further details can be found here. 

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