• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

No More Confusion: Microsoft Does Not Charge Devs For Xbox One Games’ Dedicated Servers

October 17, 2013 by Ryan Parreno

Albert Penello ends speculation on their offer of cloud services once and for all.

Albert Penello has come up on NeoGAF to confirm, among other things, that Microsoft is not charging developers to use Azure on their Xbox One games. This means devs get dedicated servers, cloud processing, and storage for save files, pro bono, if they want it.

Penello is reacting to comments on a NeoGAF thread regarding Microsoft’s recent post on Youtube as well as their official blog promoting the Xbox One. Microsoft continues to face skepticism for the console, as well as their promotional campaign for it. Basically, the blog post communicates how the system uses the power of the cloud.

Penello actually provided a detailed response, arguing that they talked about real features of the console and that it wasn’t just marketing spin. Among his clarifications, he insists their description of cloud rendering is based on what’s actually possible and not outrageous, benefits in leveraging the could, such as game saves, roaming profiles, and redownloads, as well as the SmartGlass features.

Penello takes pains to ensure there is no confusion on this point so I will reiterate it like he has. Games published on Xbox One can get dedicated servers from Microsoft, for online multiplayer, for free.

Like I mentioned, however, there is one caveat out of Microsoft’s hands, and that is that this is completely optional. Of course, developers may still opt to use their own servers for their Xbox One games, even if they are Xbox One exclusives. I think there are AAAs that would prefer to use their own servers, to retain control of their game experiences. Ultimately, of course, whatever servers devs use is irrelevant to us, as long as we can get good online multiplayer out of those games.

Check out the said promotional video below and decide for yourself if Team Xbox did a good enough job on it.

Source: NeoGAF

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 25 NEW Single Player Games of 2026

Top 25 NEW Single Player Games of 2026

GTA 6 LEAK DEBUNKED, PS5 PRO SKYROCKETS & MORE

GTA 6 LEAK DEBUNKED, PS5 PRO SKYROCKETS & MORE

Hellraiser Revival - Before You Buy

Hellraiser Revival - Before You Buy

10 Open World Games You'd WANT TO 100%

10 Open World Games You'd WANT TO 100%

Star Wars Galactic Racer - Before You Buy

Star Wars Galactic Racer - Before You Buy

Ace Combat 8 - Before You Buy

Ace Combat 8 - Before You Buy

10 Genius Gameplay Mechanics That Are Now EXTINCT

10 Genius Gameplay Mechanics That Are Now EXTINCT

20 MOST Satisfying Combat Games You SHOULDN'T MISS

20 MOST Satisfying Combat Games You SHOULDN'T MISS

The Most Realistic RPG You'll Never Play

The Most Realistic RPG You'll Never Play

Category: Updates

Sidebar

Recent Posts

  • Rumor: Nintendo Selling Their Switch 2 Controllers With Replaceable Batteries Outside Europe
  • CD Projekt RED Is Officially Making A Cyberpunk 2077 Movie With Paramount/Skydance
  • GTA 6 In-Game Radio Stations And Music Options Revealed
  • Best Buy Is Bringing Back The Midnight Launch For The Legend of Zelda: Ocarina Of Time For Switch 2
  • Forza Horizon 6 Confirmed For January 26, 2027 For PS5, Alongside A New Expansion Launch

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme