• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

No More Confusion: Microsoft Does Not Charge Devs For Xbox One Games’ Dedicated Servers

October 17, 2013 by Ryan Parreno

Albert Penello ends speculation on their offer of cloud services once and for all.

Albert Penello has come up on NeoGAF to confirm, among other things, that Microsoft is not charging developers to use Azure on their Xbox One games. This means devs get dedicated servers, cloud processing, and storage for save files, pro bono, if they want it.

Penello is reacting to comments on a NeoGAF thread regarding Microsoft’s recent post on Youtube as well as their official blog promoting the Xbox One. Microsoft continues to face skepticism for the console, as well as their promotional campaign for it. Basically, the blog post communicates how the system uses the power of the cloud.

Penello actually provided a detailed response, arguing that they talked about real features of the console and that it wasn’t just marketing spin. Among his clarifications, he insists their description of cloud rendering is based on what’s actually possible and not outrageous, benefits in leveraging the could, such as game saves, roaming profiles, and redownloads, as well as the SmartGlass features.

Penello takes pains to ensure there is no confusion on this point so I will reiterate it like he has. Games published on Xbox One can get dedicated servers from Microsoft, for online multiplayer, for free.

Like I mentioned, however, there is one caveat out of Microsoft’s hands, and that is that this is completely optional. Of course, developers may still opt to use their own servers for their Xbox One games, even if they are Xbox One exclusives. I think there are AAAs that would prefer to use their own servers, to retain control of their game experiences. Ultimately, of course, whatever servers devs use is irrelevant to us, as long as we can get good online multiplayer out of those games.

Check out the said promotional video below and decide for yourself if Team Xbox did a good enough job on it.

Source: NeoGAF

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Video Game Things That DIED in 2025

10 Video Game Things That DIED in 2025

20 Game REMAKES That We Are LOOKING FORWARD TO

20 Game REMAKES That We Are LOOKING FORWARD TO

10 Side Quests BETTER Than The Main Story

10 Side Quests BETTER Than The Main Story

Evolution of Bosses in Video Games

Evolution of Bosses in Video Games

10 Upcoming Games We Don't Quite UNDERSTAND

10 Upcoming Games We Don't Quite UNDERSTAND

20 Legendary Indie Games You Should NOT MISS

20 Legendary Indie Games You Should NOT MISS

BIGGEST GAME ANNOUNCEMENTS OF 2025

BIGGEST GAME ANNOUNCEMENTS OF 2025

10 Things That Got WORSE Last Year

10 Things That Got WORSE Last Year

20 Best Racing Games That TRULY Test Your Patience

20 Best Racing Games That TRULY Test Your Patience

Category: Updates

Sidebar

Recent Posts

  • Clair Obscur Expedition 33 Team Were Surprised By Players Trying To Do All The In-Game Content
  • GTA 6 Fans Continue To Debate Over How The Map Should Look
  • Will PC Players Get A Console To Enjoy GTA 6 At Launch?
  • GTA Online Players Would Love To Change UI Color Schemes Going Forward
  • 007 First Light Is Launching With Nvidia DLSS 4.5

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme