• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Metal Gear Solid 5: Kojima Removing The Shakicam, Changes The Specs

September 27, 2013 by Ryan Parreno

Famed developer also makes a trip to Sony.

Hideo Kojima has been giving fans some small updates on the progress of Metal Gear Solid 5 on Twitter.

 Most notably, he talked about feeling sick from watching the ‘dash’, aka the new sprinting ability, in 30 fps, and has now decided to remove the ‘noise in camera’, aka visual noise, aka the shakicam effect from sprinting. There is a possibility that the effect will remain in next generation versions of the game, where the game can run at 60 fps, but personally, I don’t think it’s a good idea.

The shakicam effect is obviously another affectation meant to make Metal Gear Solid 5 more cinematic. This effect has been around as long as film itself, and Saving Private Ryan is particularly known to have used it to great effect. However, recent films like Cloverfield have been criticized for having overused the technique, to the point that it makes moviegoers queasy. Similarly, Kojima has decided it takes away from the gameplay of this cinematic experience, so it is being removed.

Moving on, Kojima tweeted about difficulties dealing with all the different controller setups between all the different consoles, even alluding to tablets. Subsequently, he no longer plans with particular button layouts in mind. The tablet mention may be reference to companion apps for Metal Gear Solid 5.

SONYさんを訪問、懐かしい英雄と再会した。 pic.twitter.com/Hw2PICEHck

— 小島秀夫 (@Kojima_Hideo) September 27, 2013

Kojima mentioned visiting Sony as well, and making follow up tweets possibly alluding to technology he saw while he was in there. He talked about how he has seen the future he imagined five or so years ago coming true, but now this no longer satisfies him, as he looks forward to what will be possible in the next five years.

Finally, he writes about changing specs and sharing it with his staff. This may mean little more than better optimization, or it may be the most important tweet of this lot. Maybe Kojima can be goaded into sharing more details if you ask him. Feel free to follow and @ him on Twitter.

Source: Unofficial Metal Gear Solid Site

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 25 NEW Action RPGs of 2026

Top 25 NEW Action RPGs of 2026

10 Gaming Ideas They Thought Were Good...BUT NO

10 Gaming Ideas They Thought Were Good...BUT NO

10 DLCs That BROKE THE GAME

10 DLCs That BROKE THE GAME

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

Top 20 NEW PS5 Games of 2026

Top 20 NEW PS5 Games of 2026

10 Video Game Things That DIED in 2025

10 Video Game Things That DIED in 2025

20 Game REMAKES That We Are LOOKING FORWARD TO

20 Game REMAKES That We Are LOOKING FORWARD TO

10 Side Quests BETTER Than The Main Story

10 Side Quests BETTER Than The Main Story

Evolution of Bosses in Video Games

Evolution of Bosses in Video Games

Category: Updates

Sidebar

Recent Posts

  • Embark CEO: ARC Raiders Is Not About Shooting Other Players
  • 3rd Party Switch 2 Joy-Cons Are Now Available From China
  • GOG Is Not Competing For AAAs Vs. Steam – But They Are Getting The Latest Titles Like Clair Obscur: Expedition 33
  • Red Dead Redemption 2 / GTA Online Mystery Deepens As Fans Find Two Literal Question Marks
  • Avowed Is Now Up For Pre-Order On PS5 Alongside Price Drop To $ 49.99

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme