It was anything but an easy start for Microsoft and the Xbox One, but things have turned around quite well for the company’s PR department. Policy changes based on fan feedback have helped make the Xbox One seem less like an evil, money-sucking wormhole and more like a video game console actual people want play. It’s back in the hardware race, and according to Microsoft’s Phil Harrison, the next-generation system is already ahead in the software department.
“We are winning the games message,” Harrison told Edge in a new interivew. “We had over 100 awards coming out of E3 for games on our platform. That is more than twice as many awards as any other platform. So the media recognized our games on Xbox One as being the best lineup – including Titanfall, which is the most awarded game in the history of E3, coming to Xbox One and to Xbox 360.”
People seem to drool at the mere mention of Titanfall, which is the real bread winner of the Microsoft bunch. Its use of the Cloud and all the unique features associated with Xbox One have shooter fans hooked, but once again, this constant need to be connected isn’t a requirement for the new-look Microsoft console. Harrison admits that what was shown before might have been too future-focused.
“I think when you create a vision of the future, you paint the vision of the future that you are most excited about,” he continued. “But we got clear feedback that some of the things we were proposing were perhaps a little too far into the future. So we changed.”
The launch lineups of the PS4 and Xbox One will go head to head this November.