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Bungie: The ‘Perks Outweigh the Pain’ of Cross Platform Development for Destiny

September 17, 2013 by Stephen Daly

The game can be played be ‘busy’ people who don’t have long to game, says Bungie.

In the latest Bungie Mail Sack the developer was asked about tackling developing on Destiny not only for Sony and Microsoft next-gen systems but also across console generations. The studio said the process was "hard" but added that it was worth it. 

"We get to invite more people to explore those worlds! Our community can welcome new players who may have never experienced a Bungie game before. Developing a cross-platform game is hard, but the perks outweigh the pain."

Bungie added that Destiny is being designed to appeal to "busy" people who only have a few hours per week to spend on video games due to family or job restrictions. 

"Destiny will be a game that you can fit into your life. It won’t be a chore or a grind. We’re creating an adventure that will be fun. We’re building a world you can visit when it suits you. You won’t have to worry about being left behind if you don’t clock in on a daily basis. Every Guardian who answers the call to defend the last safe city will get out of their experience what they put into it."

Bungie has previously said that the game is a title you can "visit over and over again." The Halo creator has also said that they still must take risks with the game. 

Destiny is due for a 2014 release on PS3, PS4, Xbox 360 and Xbox One. The PlayStation versions of the game will receive exclusive content. 

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