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The Division Will Have Dynamically Generated Content, Endgame Options Discussed

September 3, 2013 by Ian Miles Cheong

The gameplay will be "potentially limitless" due to its dynamic nature.

Ubisoft wants the gameplay of Tom Clancy's The Division to be "potentially limitless". According to the developers at Ubisoft Massive, the game will be capable of delivering dynamic content and thus "unlimited gameplay."

Talking about the game's latest footage and dynamic content with the Official Xbox Magazine, Ubisoft Massive's Ryan Bernard said, “OK. Well, a couple of things. If you saw the video, you do see that finding dynamic content, group content is a big part of the game. So we definitely want a challenge-ramping out in the world to encourage players to play together for better rewards as well.

“The endgame is very important to us. Player retention is very important. We want the Division to be potentially limitless, unlimited gameplay, but the specifics of how we’re doing that, we’re saving [for another time] – we have a long time to talk about that stuff. But yes, it is important for us.”

Bernard added that despite the game being an RPG, its developers are making sure that it doesn't suffer from the pitfalls of being grind-fest and that emergent storytelling will break up any monotony the game might pose. “We are an RPG and the story is very important,” he said, “and we want our story to be a little bit different. There will be an overall story arc, but we want the story-telling to be a little bit different in this game.

“We want more emergent story-telling, so as you’re out in the world and fighting these events, there’ll be stories attached to that, which may lead you in to the greater story. And it’s more your story, it’s more personalised, that can feed in to a greater storyline.”

The Division is set for a 2014 release on the PC, Xbox One and PlayStation 4.

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