Sony has teamed up with Unity to allow game developers to produce and release games built on the Unity multi-platform engine for the PS4, PS3, PS Vita, and PLayStation Mobile.
The two companies have entered into a strategic partnership through which Sony will offer Unity for PlayStation with optimized deployment for all its platforms. The Unity platform serves more than 1.5 million developers worldwide and will allow them to port their titles to Sony's systems.
Unity for PlayStation allows Unity developers to create games for PSM more efficiently without the need of acquiring an additional PlayStation Mobile SDK. In addition, Unity developers can easily port their games created for iPhone, iPad, and Android based smartphones and tablets to launch on PSM, removing the need for extensive re-coding.
Moreover, ports for the PS Vita will allow its developers to integrate support for the rear touchpad, dual analog sticks, front and rear cameras, and the six axis motion sensor.
Several high profile games including Wasteland 2 and Torment: Tides of Numenera are being developed on Unity. Their developers shouldn't run into too much difficulty if their developers ever decide to port the games to the PS4 or any other Sony platform.
"We are very happy to be working with Unity Technologies to deliver Unity for our PlayStation platforms," said Teiji Yutaka, Senior Vice President, Technology Platform of Sony Computer Entertainment Inc. "PlayStation gamers can look forward to playing a broad array of new creative games from Unity's global community of developers, which includes some of the best independent talent in the industry."
"We are excited to be able to help Unity's massive ecosystem reach out to SCE's incredible platforms," said David Helgason, CEO, Unity Technologies. "The kaleidoscopic innovation, high quality, and production velocity that our rich developer community brings will help drive the success of the future game development."