• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Universal Ammo, Microtransactions Added Late In Development Of Dead Space 3

March 5, 2013 by Mathew Jones

Controversial changes revealed as afterthought

Update:  We can no longer confirm the veracity of this story due to an official rebuttal from EA.

According to the same Videogamer source that revealed that there won’t be a Dead Space 4, Dead Space 3’s production didn’t include the controversial approach to microtransactions, nor the universal ammo system that supported it, until later in the production.

Defenders of both inclusions have claimed that they each were used as a way to better transition from the original horror focused experience to a more action oriented one and were likely always a consideration in development. The source has suggested that this move didn’t reflect the change in gameplay approach at all, but was purely an attempt to recoup development costs. The game initially stuck to the same system included in the previous games that provided scarcity, desperation and survivalism, later this was replaced with a combat method that focused purely on power fantasy and statistical betterment available in many other titles.

Seemingly this hasn’t been an effective move, given the series’ cancellation, but worryingly EA have admitted they’re interested in maintaining their desire to include microtransactions and other ways to improve player ability through real money in all of their games. We would hope that this would serve as a lesson in that consumers have reacted negatively already, but that message might not carry over. EA have often previously misunderstood a game’s lack of successes and devised other contexts, like Peter Moore claiming that Medal of Honor: Warfighter was poorly received due to a lack of consumer interest in the realism it provides, not down to it being a generic uninteresting experience that does too little to stray from the norm.

The business of making games is difficult. The market for AAA titles is shrinking and the methods currently being used to retain them are being used ineffectively. May god have mercy on us all.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 10 NEW Games of February 2026

Top 10 NEW Games of February 2026

MOST AMBITIOUS RPG of 2026? UBISOFT CHANGES EVERYTHING & MORE

MOST AMBITIOUS RPG of 2026? UBISOFT CHANGES EVERYTHING & MORE

20 Coop Games That Will Test YOUR FRIENDSHIP

20 Coop Games That Will Test YOUR FRIENDSHIP

10 New Games That Look TOO GOOD TO BE TRUE

10 New Games That Look TOO GOOD TO BE TRUE

20 OVERHYPED Games That Actually Delivered

20 OVERHYPED Games That Actually Delivered

10 DUMBEST Things That BROKE Video Games

10 DUMBEST Things That BROKE Video Games

10 MIND BLOWING Moments in Recent Games

10 MIND BLOWING Moments in Recent Games

Is This Already The WORST Game of 2026?

Is This Already The WORST Game of 2026?

ELDER SCROLLS 6 RELEASE DELAY EXPLAINED, NEW GAME LETS YOU BE GOD & MORE

ELDER SCROLLS 6 RELEASE DELAY EXPLAINED, NEW GAME LETS YOU BE GOD & MORE

Category: Updates

Sidebar

Recent Posts

  • GTA Online: How to Sell Weed
  • GTA Online: The Fastest Motorcycle
  • Super Mario Galaxy Movie Nintendo Direct Crash Lands This Sunday
  • Final Fantasy VII Remake Intergrade Director Naoki Hamaguchi Celebrates Switch 2 Launch
  • Team Ninja Finally Shows Us How Nioh 3 Looks And Plays

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme