Winning a Writers Guild Award is no simple feat, and the writers of Ubisoft's Assassin's Creed 3: Liberation have managed to do just that.
The game took an award for Outstanding Achievement in Video Game Writing, the Writers Guild of America announced (via GI.biz) today.
The game, which was developed in Ubisoft Sofia and penned by ill Murray and Richard Farrese, handily beat out five other nominees, including Assassin's Creed 3, Disney Epic Mickey 2: The Power of Two, Halo 4, Uncharted: Golden Abyss, and 007 Legends.
Jill Murray tweeted a picture of the award on her Twitter account with the caption: "Holy crap, we won the Writers Guild of America Award for game writing. This actually just happened."
The game itself was met with mixed reviews, mainly due to its controls on the PS Vita. It's a good thing for the writers that the game's shortcomings had little bearing on the quality of the story, which revolved around Aveline de Grandpre, a woman of color, and the series' first female protagonist.
It should be said that in spite of their win, the process for winning such an award isn't exactly fair to studios that choose to abstain from sending in their titles as nominations. Being considered for the award requires that the game's writers be members of the Writers Guild Award, which serves as a union—and isn't exactly something every writer wants to be a part of. For this very reason, many titles, including Rockstar's Max Payne 3 and the independently developed To The Moon, are completely overlooked.