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Austin Wintory Doesn’t Mind that He Didn’t Win a Grammy for Journey

February 12, 2013 by Jordan Erica Webber

The game has already gone beyond his “wildest dreams”

Journey may not have won a Grammy on Sunday, but composer Austin Wintory doesn't mind. As he Tweeted yesterday (the day after the awards event), winning a Grammy was never his goal, and the goals he did have have already been fulfilled and then some:

Obviously I didn't work on #JourneyPS3 hoping to win a Grammy. The entire point was the game itself and that's gone beyond my wildest dreams

— Austin Wintory (@awintory) February 11, 2013

At the time of writing, Wintory's sentiment has been re-Tweeted nineteen times and favourited plenty too, so it's obvious his followers are appreciative of his good-natured modesty. While one fan has gone a little further and insisted that he “should have won a Grammy damn it!”, others just seem happy and proud that he was even nominated.

We found out that Journey had been nominated for a Grammy in the “Best Score Soundtrack for Visual Media” category back in December, and it was pretty exciting news. After all, it was reportedly the first time a video game had ever received such a nomination. So Wintory has made history despite not winning, and definitely made a point as regards video games as a whole.

In the end, the winner of “Best Score Soundtrack for Visual Media” was The Girl with the Dragon Tattoo, by composers Trent Reznor and Atticus Ross, and the other nominees were The Adventures of Tintin – The Secret of the Unicorn (John Williams), The Artist (Ludovic Bource), The Dark Knight Rises (Hanz Zimmer), and Hugo (Howard Shore), so Journey was up against some serious competition. And for a game to even be considered alongside undeniably artistic works like The Artist is a win for we who consider our favourite video games to be works of art.

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