There’s a new battlefield coming to the third-person shooter, PLAYERUNKNOWN’S Battlegrounds, and it seems likes it’s going to be super unforgiving.
Creative director Brendan Greene revealed the map during PUBG keynote a Gamescom, the new map will be a dense city centre in a desert area. There will be minimal foliage but loads of high rise buildings perfect for sneaky sniping. The map will feature a primary and secondary downtown, a stadium in the city, and villages around the city area.
If you want to start familiarising yourself with the new map, here’s a rough sketch of what you’ll be able to expect:
In other news, Bluehole Studios have recently hit an amazing milestone, the studio boasts over 8 million PUBG copies sold – and that’s on PC alone.
Don’t know what PUBG is about? Check out the game’s official excerpt below:
PLAYERUNKNOWN’S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8×8 km island with a level of detail that showcases Unreal Engine 4’s capabilities.
PLAYERUNKNOWN aka Brendan Greene, is a pioneer of the Battle Royale genre. As the creator of the Battle Royale game-mode found in the ARMA series and H1Z1 : King of the Kill, Greene is co-developing the game with veteran team at Bluehole to create the most diverse and robust Battle Royale experience to date
PUBG is out now for PC.