• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Pikmin Were Meant To Be Weapons At A Certain Point

December 20, 2012 by Matt Hawkins

Instead of being helpful buddies, they were to be disposable bodies.

Pretty much everyone knows by now the story behind Pikmin: the game was inspired by creator Shigeru Miyamoto's interest in gardening at the time. But we're finally getting some additional, never before heard background info, courtesy of the Official Nintendo Magazine UK.

For starters, it's not like he and other game designers at Nintendo have full formed ideas that they then sit down and immediately hash out, as is. Far from it. As Miyamoto explains:

"There are a variety of different ways for us to create videogames. Sometimes from the very outset we have some clear-cut goals towards which we start working. On the other hand we have cases when we don't have any kind of clear-cut image as to what kind of game it will eventually be but rather we have a very vague image of whatever we would like to establish or realise."

Pikmin was one of the those ideas that needed a lot of tinkering around with:

"In the case of Pikmin 1 our original idea was how it would be nice if we would be able to see a bunch of small creatures doing something… Something like, they are protecting their own village and at the same time they are trying to grow and expand that village."

To be honest, it doesn't sound all that crazy different from the final game. But then there's this fairly significant detail:

"Later on we added the feature so that the player character [Olimar] will be there. But at the beginning I thought that it wouldn't be interesting enough because in that original development mode the Pikmin were used as if [they were] weapons. To be utilised, to be shot by the player themselves."

Quite the different kind of game that we ended up getting. Especially considering how a large part of the traditional Pikmin experience is trying one's best to keep every little guy alive. Imagine if you sent them to their deaths, willy-nilly, to protect your ass, and en masse? Still would have been cute though.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

THIS OPEN WORLD SURVIVAL GAME LOOKS INSANE, HALF LIFE 3 LEAK? & MORE

THIS OPEN WORLD SURVIVAL GAME LOOKS INSANE, HALF LIFE 3 LEAK? & MORE

Top 50 Best PC Games of 2025

Top 50 Best PC Games of 2025

Fallout New Vegas in 2025 is A COMPLETELY DIFFERENT GAME

Fallout New Vegas in 2025 is A COMPLETELY DIFFERENT GAME

The Most Realistic Zombie Game EVER?

The Most Realistic Zombie Game EVER?

10 Upcoming Games That Are Showing TRUE PASSION

10 Upcoming Games That Are Showing TRUE PASSION

20 Games Where You Are NOT THE MAIN CHARACTER

20 Games Where You Are NOT THE MAIN CHARACTER

Terminator 2D NO FATE - Before You Buy

Terminator 2D NO FATE - Before You Buy

BIGGEST Flop of 2025? Call of Duty Apologizes & MORE

BIGGEST Flop of 2025? Call of Duty Apologizes & MORE

10 Brand NEW Games from Game Awards 2025

10 Brand NEW Games from Game Awards 2025

Category: Updates

Sidebar

Recent Posts

  • Will GTA 6 Players Stay Offline Once The Title Comes Out?
  • Is GTA 6 Causing A Lot Of “Frustration” Due To A Lack of Official News?
  • Don’t Bother Waiting For Xbox Wrapped 2025
  • Will GTA 6 Have Chapters To Help Define The Story?
  • Larian Studios Are Even Taking A Beating Over RAM Prices

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme