Just a few weeks ago, we posted the PC requirements for the PC version of Crysis 3. While the requirements to run the game at its max setting is not an easy or cheap task to do, it does prove one thing: Crysis 3 will be a technical showcase.
In fact, Crytek CEO Cevat Yerli is convinced that Crysis 3 will be so technologically-advanced, that it has now tapped both consoles out. In short, he muses both the Xbox 360 and PS3 are "maxed" out and that there's not even 1% left in 'em.
In an interview with Videogamer, he not only lets this fact out, but adds that "no game" will ever look technically better than Crysis 3 on these (Xbox 360, PS3) consoles and adds that most games aren't even up to Crysis 2's technical brilliance.
Crysis 3 is absolutely maxing out the consoles…There is absolutely not even 1% left.
No game will ever look technically better than Crysis 3 on these consoles, flat out. Most games are not even anywhere near Crysis 2 technically. I'm not talking about art style – art is subjective – but the pure fact of what we have been cramming in with Crysis 2 on Xbox [360] and PlayStation [3], I've yet to see a game do that still today.
Yerli wasn't done there, as he even takes it against the competition's top shooters, too, as he adds, "Any day I will take a battle against Gears and Halo, whatever, the amount of data we put in and the detail level is far superior. With Crysis 3 we're pushing that to another level, but the PC is just two levels beyond."
Well, there you have it. For the most technically-impressive game this generation has to offer, give Crysis 3 a look when it drops onto consoles and PCs in February next year.
Do you agree with Yerli's statements or is he hyping his game too much? Can there even be a studio or game that can claim they've squeezed out every last drop of power from a console in any generation? If not, maybe Yerli's the first…at least in his mind, no?