When Destiny originally launched, the highly ambitious open-world shooter was quite a letdown, while the later updates made it a title worth revisiting its rocky launch coupled with the late releases of great content made the game significantly underperform than projected.
Speaking to Games Industry Biz, Activision Publishing CEO Eric Hirshberg feels that the titles underperformance was due to the fact that new content just didn’t arrive fast enough.
Hirshberg said, “I have not been happy with the cadence [of new content]. We got a lot right with Destiny 1, but one of the things we didn’t do was keep up with the demand for new content. I feel like that, as great as [DLC packs] The Dark Below, House of Wolves, The Taken King, and Rise of Iron all are, clearly there was appetite for more.”
With Destiny 2, Activision will make sure that fan’s hunger for more content will definitely be saited. This time around High Moon Studios and Vicarious Visions (the team behind the recent Crash Bandicoot N. Sane Trilogy) will be working with Bungie to create more content. “That will allow us to keep an even more robust pipeline of content in the ecosystem.”
Excited to get your hands on Destiny 2? Let us know in the comments below.