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Gearbox Releases Second Patch for Borderlands 2

October 17, 2012 by Jeanine Celestin-Greer

Gearbox fixes lots of bugs

Gearbox Software has released a patch for Borderlands that fixes more than a few bugs. Some of the biggest game halting ones that were fixed were players getting stuck in a white box when two people try to travel at once and one is in a vehicle, an issue with save games sometimes causing the game to stutter / freeze, and an issue where players could sometimes lose their third and fourth weapon slots. They also repaired any permanent issues caused by bugs. You can see the full list of bug fixes below. You can download the patch on the Xbox 360 / PS3 by downloading it from the Downloadable Content part of the main menu.

·         Fixed player first-person arms appearing too far up or down the screen when in horizontal/vertical split mode.

·         Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.

·         Fixed the vendor UI sometimes showing a count of 1 less item in the player's backpack than is actually there.

·         Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.

·         Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.

·         Allowed players to trade with each other when at maximum backpack capacity if they're trading the same number of items with each other.

·         Fixed clients sometimes losing access to fast travel stations unlocked during co-op progression.

·         Fixed the favorite/trash icons on inventory items sometimes disappearing when scrolling the inventory list.

·         Added safeguards against the game getting stuck on a 'Saving…' prompt when a client with a splitscreen player saves and quits the game under specific rare circumstances.

·         Fixed the "has abandoned your struggle!" message sometimes appearing with no player name.

·         Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.

·         Fixed co-op players sometimes spawning at different places after a level transition.

·         Fixed an error that could sometimes occur when trying to join a game where the host had recently returned from a downloadable content area.

·         Fixed an error where clients would sometimes see certain weapons firing in incorrect directions.

·         Fixed a blocker in the "Do No Harm" mission and repaired users already affected by the bug.

·         Fixed an issue with savegames sometimes causing the game to stutter / freeze and repaired saves already affected by the bug.

·         Made the user's inventory not jump to the top of the list when using a customization item.

·         Fixed a bug with shields that reduce the player's maximum health not displaying the amount of health reduced on the item card.

·         Fixed a bug where some challenges would sometimes re-complete levels 1 through 5 over and over again, granting the user additional ranks and tokens.

·         Enemies affected by a Siren's Thoughtlock ability may now be damaged by other players.

·         Fixed an issue where players could sometimes lose their third and fourth weapon slots. Characters who have already lost these slots will be repaired the next time they are loaded.

·         Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.

·         Fixed occasionally skipping players being added to the "players met" list.

·         Fixed network settings staying in LAN mode when reconnecting to PSN after signing out while the game was in an online mode.

·         Fixed the Taiwanese currency not displaying correctly in the in-game marketplace.

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