Gorgeous Views in Games
Draw distance is important for projecting not just the “illusion” of a large environment in linear corridor shooters, but also for depicting really large environments. It helps to see that the virtual world in which you walk is a big one, with monuments and geography that lend the impression that you’re in a world not unlike our own.
In this article, we take a look at some of the biggest open world games and a few more linear titles that happen to be exceptionally good at providing the illusion of an open world thanks to the details in the background—which do a better job at depicting ‘vastness’ than the walled in skyboxes of most other games.
Image Credit: Deadendthrills