• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Xenoblade Chronicles 3: Interlink Level Explained | Combat Tips

August 8, 2022 by Peter Hunt Szpytek

Let’s connect.

There is a lot to Xenoblade Chronicles 3‘s combat mechanics. While the game doesn’t shy away from lengthy tutorials, some aspects of its systems are a little on the vague side. One such mechanic that’s important to successful Ouroboros transformations is your Interlink Level.

The game’s Interlink mechanic is introduced in full in the game’s third chapter and while the details surrounding how to transform and how to switch which character is in charge are pretty clear, Interlink Level is glossed over pretty quickly. If you’re struggling to make Interlinks work for you, take a look at the guide below to see how to use your Interlink Level to your advantage.


More Xenoblade Chronicles 3 guides:

| 6 Easy Combat Tips | How To Unlock All Characters & Classes | Collapsed Traderpon Quest Guide | How To Unlock All Traversal Abilities | Monster Types Explained | Tactics Guide | Chain Attack Guide | How to Attack Cancel | Heroes Explained | Ouroboros Form Explained | Fusion Arts Explained | What Do You Unlock With Amiibo? | Master Arts Explained |


Understanding Interlink Level

As soon as you gain the ability to freely enter Ouroboros form in Chapter 3, you’ll notice that you’re given an Interlink Level in the bottom left corner of the screen whenever engaging in combat. The number ranges from zero to three and essentially gauges how powerful you’ll be when entering Ouroboros form by hitting left on the D-pad. You can see the UI element circled below:

Ideally, you’ll only want to Interlink when at level three to deal the most amount of damage and healing when in Ouroboros form. Although you can Interlink immediately when a battle starts, your level always starts at zero so raising your Interlink Level is a good idea if you want to be most effective.

Raising your Interlink Level is done gradually as a fight goes on, but can be sped up by performing Fusion Arts. As you unlock more Master Arts slots, you’ll be able to perform Fusion Arts in quicker succession, increasing the speed that your Interlink Level rises. Unfortunately, unlike the Chain Attack Gauge, there’s no way to see how close you are to increasing your Interlink Level so it makes it a little bit more difficult to plan when the perfect time to transform is.

Increasing your Interlink Level does a handful of things, the most basic of which is that it increases the overall damage output for Noah/Mio’s form, heals your entire party upon transformation in Eunie/Taion’s form, and greatly increases Lanz/Sena’s aggro value. The other essential thing that it does is that it allows you to stay in Ouroboros form for longer.

You can’t stay in Ouroboros form forever as indicated by the Heat Level on the left side of the screen. Once the bar is filled up, you’re immediately kicked out of Ouroboros form and have to wait for a cooldown before entering it again. With a higher Interlink Level, it takes much longer for the bar to fill, giving you significantly more time to get attacks/heals in and perform Talent Arts.

As you can see above, some Ouroboros Class Arts gain additional bonuses if you’re at the proper level. For example, in the above image, the Phantom Slash Class Art would cause a Break status effect if we were at Interlink Level 3. It’s important to know which Class Arts will require higher Interlink Levels if you’re trying to be as effective as possible.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

What The HELL is GOING on With Xbox?

What The HELL is GOING on With Xbox?

10 LOCKED Areas Developers Didn't Think WE'D UNLOCK

10 LOCKED Areas Developers Didn't Think WE'D UNLOCK

Top 25 NEW Games of 2025 [Second Half]

Top 25 NEW Games of 2025 [Second Half]

10 WEIRD Gaming Stories of June 2025

10 WEIRD Gaming Stories of June 2025

10 1000 IQ Moments in Video Games That Are GENIUS

10 1000 IQ Moments in Video Games That Are GENIUS

25 Best Isometric RPGs That DEFINED A GENERATION

25 Best Isometric RPGs That DEFINED A GENERATION

10 Best Games of 2025 [First Half]

10 Best Games of 2025 [First Half]

CRAZY HORROR GAME ANNOUNCED, WHAT HAPPENED TO MONSTER HUNTER? & MORE

CRAZY HORROR GAME ANNOUNCED, WHAT HAPPENED TO MONSTER HUNTER? & MORE

10 Things 2000s Gamers Absolutely HATED

10 Things 2000s Gamers Absolutely HATED

Category: FeaturesTag: Guides, Switch, Xenoblade Chronicles 3

Sidebar

Recent Posts

  • EA Will Be Ending Services For Anthem After Nearly Seven Years
  • Rumor: Telltale Games Working With Influencers For The Wolf Among Us 2 Marketing Campaign
  • All MindsEye Devs In The UK At Risk Of Getting Laid Off, But The Studio Still Hopes To ‘Relaunch’ The Game
  • Rumor: Are There Huge Problems Behind The Scenes Developing The Next Battlefield?
  • The Initiative Dev Debunks That Perfect Dark Preview Was Faked; “It Is Actually In-Engine”

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme