8. The story will tease players much like other episodic games.
Capcom appears to be heavily inspired by episodic games like The Walking Dead. Even the demo ended on a cliffhanger, featuring a female voice that taunted Claire and Moira. This voice pointed out the white bracelets Claire and Moira were wearing, which apparently change color based on their response to fear.
I’m not sure how these bracelets will factor into gameplay, but I’m already hearkening back to the Wii Vitality Sensor.
The game’s cutscenes featured voyeuristic camera angles, viewed from the lens of a surveillance camera. This grainy footage indicated that someone was watching their every move. Capcom is still pretty tight-lipped about the game’s story, and given their insistence on releasing it episodically, I doubt we’ll learn a great deal plot-wise until it’s out.