4.) Have an Online Component, but Don’t Heavily Rely On It
I’ll admit that I was sort of disappointed when I heard that Lionhead designed Fable Legends with a focus on multiplayer. I remember reading an article where the developer said something along these lines. It’s not as serious as Sim City’s “always online” then restriction, but it’s still a step away from being a single player like it used to be. Can’t it be a single player game with a co-op component instead of the other way around? Something like Fable II wherein other players can be in your world, but they don’t control your missions/quests or anything.