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Remnant: From The Ashes – How To Unlock All The Traits | Bonus Traits Guide

August 22, 2019 by Kevin Thielenhaus

Discover the secret traits that are incredibly easy to miss in Remnant: From The Ashes.

Traits are special passive abilities you can unlock and upgrade in Remnant: From The Ashes. There are lots of traits, and most of them are pretty easy to miss — some are completely hidden, so if you’re looking to improve your character in every way possible, we’ve got a complete list explaining how to get every trait in the game.

Traits aren’t just unlocked by making progress. Some of them are locked behind strange tasks or secret paths, and they’re all useful. Once a trait is unlocked, you’ll have it forever — by spending trait points, you can level up your favorite traits up to 20, making your hero even more powerful in the process. Basically, it’s really helpful to unlock as many traits as you can.


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How To Unlock All The Traits | Bonus Traits Guide

[Work-in-Progress: Check back soon for new updates!]

Traits are special bonuses you can equip to your character. These level up and give you greater bonuses, based on percentages, almost all of them are useful even into the end-game. Most of them have to be unlocked by completing specific optional actions.


Arcane Strike: +Melee Mod Power – Defeat Totem Father or Ravager.

Bark Skin: +Armor – Talk to the Twisted Tree (Earth) with the Twisted Mask equipped.

Catalyst: +Proc Chance – Defeat Thrall or Canker.

Cold As Ice: +Back Attack Damage – Meet Brabus with another player in your team. Brabus will ask you to kill your friends. Do it to get this reward.

Elder Knowledge: Access the Tape Recorder located beneath Ward 13.

Endurance: +Stamina – Starting Trait.

Executioner: +Crit Chance Bonus – Defeat IXILLUS on Crosus.

Exploiter: +Weak Point Damage – Kill 150 enemies with weak point damage.

Glutton: +Consumable Use Speed – Defeat the Unclean One.

Guardian’s Blessing: +Reduced Melee Damage – Unlock the dungeon with the Curio lock, and then weaken the boss to 50% HP. When he retreats, stay and kill the Root.

Handling: +Gun Spread & Recoil Decrease – Obtain 10 ranged weapons.

Keeper’s Blessing: +Elemental Resistance – Enter the Labyrinth.

Kingslayer: +Critical Damage – Defeat the Undying King.

Mind’s Eye: +Ranged Damage Bonus – Defeat the Dreamer / Nightmare.

Mother’s Blessing: +Ranged Damage Defense – Free the Root Mother.

Quick Hands: +Weapon Reload Speed – Defeat Ent or Singe.

Rapid Strike: +Melee Attack Speed – Upgrade any non-boss melee weapon to +20.

Recovery: +Stamina Regen – Defeat Claviger on Rhom.

Revivalist: +Revive Speed – Revive your allies a number of times. (Number unknown.)

Scavenger: +Scrap Boost – Give the vendor Reggie the Tarnished Ring, or sell an known about of consumables.

Shadow Walker: +Enemy Awareness – Reward for unlocking the safehouse in a random Earth Dungeon.

Sleight of Hand: +Weapon Swap Speed – Reward for killing 100 enemies with 10 different guns, for a total of 1000 kills.

Spirit: +Mod Generation – Reward for unlocking a monkey key door in a random Earth Dungeon.

Suspicion: +Friendly Fire Defense – Reward for being down and revived by your teammates 10 times.

Swiftness: +Movement Speed – Play the ‘Guardian Song’ at any bell in Yaesha. Skip the second line.

Teamwork: +Teamwork Range – Unlock for joining a Multiplayer session.

Triage: +Health Regen Effectiveness – On Yaesha, encounter the story events where two tribes of Pan attack. Survive and talk to the NPC after the attack.

Trigger Happy: +Fire Rate Increase – Upgrade any non-boss ranged weapon to +20.

Vigor: +Health – Starting Trait.

Warrior: +Increase Melee Damage – Reward for completing the random dungeon where you’ll defend the Liz Twins.

Will To Live: +Wounded Health Increase – Get knocked down and revived in multiplayer. (Amount Unknown)

World Walker: +Stamina Cost Decrease – Enter Rhom.

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