#5 Ushiro
Ushiro was set to be an RPG for the Sony PlayStation Portable that had horror elements to it. Unfortunately, not too much information was released, but from the concept art and teaser trailer, it looked like the development team at Level-5 had plenty of work put into the game back in 2008. Then a year later it was quietly killed off and it’s not really known just what caused the game to be cancelled. However, we do know that Level-5 decided to bring the project back but this time for the Nintendo Switch platform. We might never know what the game would have been liked on the PSP but if things go according to plan, this IP will get a chance to live on the Nintendo Switch platform. Until more official information is released, you can look at the small teaser trailer for the game posted above which was intended for the PSP.
#4 Tomb Raider: 10th Anniversary Edition
Tomb Raider is a staple franchise for Sony as it first came into existence from the original PlayStation console. When it came around for its ten year anniversary a development team by the name of Core started to play around with the idea of making a Tomb Raider remake which would enhance the original game along with extending sections. This game would have been known as Tomb Raider: 10th Anniversary Edition which would have been available for the PSP along with PS2 and the PC platforms. After getting the good graces of Edios to continue on with the project they really ramped up production. This is where things kind of get tricky to navigate through as there are a few different reports from various developers and producers.
For instance, one report suggested that while Edios or otherwise known as SCi at the time, loved the game, Crystal Dynamics stepped in and crafted up a demo to rival the Core production. This resulted in Edios, or SCi, to keep Tomb Raider under one house thus killing off the Core project completely. While we don’t have an actual playable build, several leaks came out showcasing the various concept art along with a trailer that took various builds to showcase the gameplay. In the end, the development studio was closed down.
#3 Resident Evil Portable
The PlayStation Portable didn’t miss out on several big franchises since it first launched into the market. However, one franchise, in particular, that was promised to release in 2010 for the system was quietly killed off. Each year there is a big event known as E3 where developers and publishers gather around to unleash news regarding their latest upcoming video game releases. During E3 2009 it was revealed by Capcom that a Resident Evil game would be coming to the PSP in 2010. Unfortunately, there was no other information revealed regarding the game and when 2010 E3 rolled by it was revealed by Capcom that the Nintendo 3DS would receive a Resident Evil game called Resident Evil Revelations.
Oddly enough no other information was ever revealed about the supposed Resident Evil Portable title. According to the 2009 E3 expo conference, Capcom did make note that this would be a completely new game with its own story but failed to say just where in the timeline it would be based within. Perhaps the console was getting too dated to bring the game intended likewise, the PlayStation Vita was soon heading to the market. At any rate, this is one title that we would have loved to play or at the very least hear just what the development team had in mind for the game along with the reasons why it never made it out into the market.
#2 Galaxy’s End
From the developers who brought out Novastrike, Tiki Games was in the process of delivering another title on the PlayStation Portable called Galaxy’s End. This was set to be a science fiction RTS where players would be controlling a slew of vehicles and building up their bases. Visually, the game looked pleasing at the time for the PSP and the developers were given stage one approval from SCEA but there was one large obstacle in the way for developers. At the time the developers were having a tough time finding a publisher to help bring this game not only into the marketplace but also a means to help with the finances needed to finish the title.
At the time Tiki Games was a family supported studio and it looked like they were unable to toss more money into the game. We’re unsure just how well the game would have done if it released, but we imagine if Kickstarter was around at the time the developers could have gotten the funding required to really bring the game out.
#1 Isle of Minno
The Isle of Minno is an unannounced video game which was being developed under Sumo Digital back in 2006. We’re not sure why the game was never announced and the reasons behind the cancellation, but regardless, it wasn’t too long afterward that prototype UMDs of this project got out. They were never intended to be sold but collectors can pay a decent price for these copies though ISO packs were later posted online. From what is known, this game followed a young boy who washes up on shore after a shipwreck. It’s here that players can roam a small portion of an island and accept quests from the locals. Again the narrative is not really known and we haven’t actually seen any news regarding the game but Sumo Digital has worked on a wide assortment of projects so perhaps this was a prototype that just didn’t end up being decent enough to venture further into development.