If you manage to reach the end of the campaign in Frostpunk, you’ll have one last challenge to overcome. Without plenty of preparation, your civilization won’t last the final storm — and neither will you as the local leader of the last city on Earth. Once you hit the end-game challenge, it’s just one long storm you’ll have to weather. That means preparing plenty of coal, rations, and warmth before the end times roll in.
Seriously, the last challenge is a total game-ender. This is the part most players are going to fail, and fail, and fail again. Without the right technology (and laws) unlocked, there’s no way to weather the final storm and reach the end of the game. The weather dips far below freezing, and your population will start to riot. There’s nothing you can do about discontent — it’s going to get really bad, and you’re going to have to pull out all the stops to keep the populace under control.
If you’re new to Frostpunk, check out our beginner’s guide to help you get started right.
How To Survive The Final Storm | End-Game Guide
It’s the end of the world as we know it, and your city isn’t doing fine. At the end of the campaign, you’ll have one big, prolonged, everlasting storm to survive. Everything goes wrong here — people start to die, discontent rises, and if the city gets angry enough they’ll exile you into the frozen wastes. There’s no way to survive if that happens.
To help you see the end of the game, here’s a few tips to fight off the cold.
- The end-game storm drops temperatures down to -120 degrees. You absolutely must have Generator Power 3 and Capacity Overcharge unlocked to survive. You’ll also need the coal to keep the generator running for a week.
- Use Capacity Overcharge to boost warmth level up by two. It is absolutely required to keep your people warm.
- Stockpile enough food for a week. That’s about 3,000 food rations. Unlock Industrial Hothouses and build plenty of storage for your stockpile of resources. At the end, your food-producing buildings will be unable to produce during the final storm.
- Dismantle food-production buildings, outposts, and other buildings that are worthless once the storm hits. Replace them with Medical Outposts.
- Dismantle steel resource buildings, wood resource buildings, and workshops to get the most materials back. Replace them with houses (with insulation) or more medical facilities.
- By dismantling buildings that serve no use at the end of the game, you can free up works, resources, building slots, and get back steam cores.
- Use reclaimed steam cores to construct Automatons or medical facilities. Automatons can continue to work — the only resource you should continue to work and gather is coal.
- About half of your population will get sick in the end game. Build infirmaries and medical posts in the warmest spot — near your generator. The sick will die and never recover if they’re too far away from the strongest heat source.
- Speaking of heat, some work buildings are heated. With insulation, they’re even better. You can lower your generator output during the day while people are working in heating buildings, then increase the generator output at night when it gets even colder.
- The cold weather will actually destroy your coal mines. Do not let your coal mines or other coal generators break down! It’s better to send people to work and kill them than it is to let your only sources of coal fail.
- It’s best to have the mines worked by automatons that don’t break down in the cold weather.
- Discontent will increase to maximum at this point in the game. To get discontent under control, implement everything you can — military patrols, propaganda, imprisonment, whatever.
- Increase the Law / Faith orders to maximum to remove the Hope meter entirely from your city. This will help you stave off revolution for a little bit longer.
Got your own tips to survive the final week of Frostpunk? Let us know in the comments!