Pyre: All Talismans & Effects | Walkthrough Guide

The latest release from developers Supergiant Games is Pyre. Throughout this action role-playing video game, players will consistently unlock a slew of abilities, known as Talisman to use for their roster of characters. However, it’s best to know which Talisman to gun for throughout your journey.

With over 40 Talisman available within the video game, here is what each one will bring to your gameplay if unlocked and selected.


All Tailsman Effects
  • Ashen Coal
    • Gain +30 health
  • Astral Eye
    • Lose 3 Hope, gain +8 bonus damage
  • Black Claw
    • Aura will remain when using Orb
  • Black Heart
    • Infinite stamina after being banished
  • Black Hoof
    • Gain +100% stamina but cannot use Orb
  • Bottled Void
    • Draw in opponents when returning from being banished
  • Bright Wisp
    • Pass Orb after being banished
  • Cur Fang
    • Deal +8 bonus damage
  • Dying Flame
    • When opponent has less health deal +8 bonus damage
  • Faerie Spirit
    • After banishing an opponent gain infinite stamina

  • Faith Stone
    • Gain +8 Hope
  • Flame Leech
    • Recover health that will equal up to 50% of damage dealt
  • Frozen Soul
    • From the Rite start, your opponent will suffer 10 damage
  • Gol’s Bracer
    • Gain infinite stamina for 5 seconds after landing hit (Hedwyn only)
  • Haub’s Wing
    • Flutter and Zip will cost less 100% less stamina (Ti’Zo only)
  • Infernal Bloom
    • 80% Aura Burst when banishing opponent with Aura-casting.
  • Jeweled Band
    • Gain +2 Presence, +2 Quickness, +2 Hope
  • Jomuer’s Fang
    • Aura casts last +500% longer (Rukey only)
  • Khaylmer’s Anklet
    • Aura can bounce off objects and surfaces (Fae only)
  • Living Flame
    • If player has more health than opponent then receive +8 bonus damage

  • Lu’s Bough
    • Blink ability will transport +100% further (Volfred only)
  • Luminous Idol
    • Recover 100% stamina when grasping Orb
  • Lunar Glass
    • When carrying Orb the player will most +20% faster
  • Milthe’s Tail
    • Aura-cast will go through objects (Bertrude only)
  • Moon Crest
    • 60% of returning after being banished by opponent
  • Mottled Flask
    • +40% stamina recovery will be faster
  • Nihiland Leech
    • 40% chance of recovering stamina after banishing opponent
  • Ores’s Scale
    • Jump +60% farther (Sir Gilman only)
  • Prayer Beads
    • 100% chance to avoid banishment after going into opponents Pyre
  • Righteous Flame
    • Pyre restored by +10%

  • Rite Lite
    • After losing Pyre it becomes restored +20% (Once per Rite)
  • Ruined Band
    • +2 Presence, +2 Quickness, +2 Hope
  • Scribe Rock
    • +8 Presence
  • Shooting Star
    • Banish opponent by flinging Orb at them
  • Sling Bullet
    • Fling Orb +40% farther
  • Solliam’s Horn
    • Cast Aura 60% faster and farther (Jodariel only)
  • Star Splinter
    • +80% charge-up speed when flinging the Orb
  • Sunken Shadow
    • Opponents will take +2 seconds longer to return from banishment
  • Tailwind Crest
    • +8 quickness
  • Thorned Knot
    • +30% maximum range increase when Aura-casting

  • Titan Tooth
    • Stun and knock back airborne adversaries
  • Triesta’s Plume
    • Deal +5 damage along with Pamitha being immune from banishment by dousing opponent’s pyre
  • Twilight Shard
    • +8 bonus damage when flinging Orb to opponents Pyre
  • Typhoon Bottle
    • After opponent’s triumvirate becomes banished, they will slow down and unable to use abilities
  • Vengeful Vow
    • Ensuing blast will banish opponents from +500 radius after bearer is banished
  • Webbed Lanthorn
    • Banished ally will instantly return after player banishes an opponent

Source: [1],[2]