For a number of gamers, Splatoon 2 will be their first experience with the Splatoon franchise. The initial release of the series was met with praise though, with few adopters of the Nintendo Wii U, only a small portion of gamers had their hands on a copy.
Now that the Nintendo Switch is doing incredibly well with units quickly flying off the store shelves, we’re bound to see a flood of new players to the Splatoon series enter game matches online. If you’re a new player to the series or if you’re a veteran, take a look at the various abilities you may come across in the video game down below.
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Splatoon 2 Abilities Listed
[Note: Abilities broken down in sections.]
- Ink Saver
- Reduces amount of ink your main weapon will consume.
- Ink Save
- Reduces amount of ink your sub weapon will consume.
- Ink Recovery Up
- Increases the rate it takes your ink-tank to fill.
- Run Speed Up
- Increases movement speed.
- Swim Speed Up
- Increases movement speed when in Squid form.
- Speed Charge Up
- Increases rate it takes to fill Special Gauge.
- Special Saver
- Reduces penalty of Special Gauge when splatted.
- Quick Respawn
- Reduces Kill Cam respawn time.
- Quick Super Jump
- Increases the speed of Super Jump.
- Sub Power Up
- Increases sub-weapon competence.
- Ink Resistance Up
- Improve walking through enemy ink with along with reduction of enemy ink damage.
- Bomb Defense Up
- Take less damage from blasts, sub weapons, and special weapons.
- Cold-Blooded
- Reduces the active time of enemy Point Sensors and Ink Mines.
- Opening Cambit
- Increase speed for both inkling and squid forms during last 30 seconds of gameplay.
- Last-Ditch Effort
- Increase ink recovery and weapon competence during last 30 seconds of gameplay.
- Tenacity
- Automatically have Special Gauge filled if your team has fewer players than enemy.
- Comeback
- Increases abilities for a brief amount of time after respawn.
- Ninja Squid
- Reduces swim speed but allows no trance of swimming.
- Haunt
- Previous enemy takedown position will be revealed.
- Thermal Ink
- Track distant players after being hit with your primary weapon.
- Respawn Punisher
- Increase respawn time and special-gauge penalty for you and players who have splatted you.
- Ability Doubler
- Increases effect of gear abilities.
- Stealth Jump
- Hides Super Jump landing point.
- Object Shredder
- Boosts damage against non-player targets.
- Drop Roller
- Perform a roll after a Super Jump.