Earlier this week Sony held a big event known as the PlayStation Meeting. It’s within this event that we got the full reveal of their latest PlayStation 4 console lineup, that being the new standard and slimmer PlayStation 4 along with the PlayStation 4 Pro.
A new interview between Sony’s PlayStation president Andrew House and The Guardian reveals that Sony is hoping the PlayStation 4 Pro could sway some gamers to stay within the PlayStation ecosystem. It’s within the interview that Andrew House explains the reasoning to release a PlayStation 4 Pro in the first place.
Apparently, after going through some data, Sony found that there are gamers who leave consoles mid-lifecycle and migrate to PC for the better graphical experience. In hopes that they are able to keep gamers within the PlayStation family, Sony opted to create a more graphical improvement console.
“I saw some data that really influenced me. It suggested that there’s a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC because that’s obviously where it’s to be had. We wanted to keep those people within our ecosystem by giving them the very best and very highest. So the net result of those thoughts was PlayStation 4 Pro–and, by and large, a graphical approach to game improvement.”
The PlayStation 4 Pro will be launching this November for $399.99, but Sony could still be in trouble. Microsoft has been boasting their Project Scorpio lately stating that their next console release will be the most powerful one within the market. With that said, there’s no indication as to how much Project Scorpio will run gamers and that could definitely play a key factor when making a purchase decision.
Regardless, we’ll have to wait and see just how these two consoles, along with Nintendo’s upcoming NX handles when they officially release.