• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Miitomo’s Lead Developer Was Metroid’s Yoshio Sakamoto

March 19, 2016 by Ryan Parreno

It has been confirmed that Yoshio Sakamoto was lead developer for Nintendo’s first mobile app, Miitomo.

Yoshio_Sakamoto Nintendo
The lead developer on the recent instant-hit Miitomo app was none other than Yoshio Sakamoto, co-creator of Metroid. This information was revealed in a new episode of the Nintendo Voice Chat podcast.

In the same episode, Nintendo chose not to answer questions about Miitomo’s development, such as how long it has been in development and how many developers were involved in making it. The famously secretive company also declined to share more information on their other four mobile games. However, they did discuss that Sakamoto was also head for a similar game, Tomodachi Life on the Nintendo 3DS. In both Tomodachi Life and Miitomo, you can create Mii versions of yourself, customize your Miis, and then have them interact with other Miis made by other players. Miitomo is  a smaller experience, lacking the rooms that you can also customize in Tomodachi Life.

Miitomo

Yoshio Sakamoto is one of Nintendo’s veteran developers, having worked for the company since 1982. He had a hand in many of Nintendo’s classic games, including Kid Icarus, Balloon Fight, X, Warioland 4, and Rhythm Heaven. He is most closely connected to the WarioWare, Metroid, and Tomodachi franchises. He created many of the characters in the Metroid universe himself, and directed and wrote Super Metroid, Metroid Fusion, Metroid: Zero Mission, and Metroid: Other M.

While Sakamoto has seen instant success with Miitomo, the most downloaded social app on Japan’s iOS at launch, this comes when his other key franchises are not doing as well. The most recent Metroid game, Metroid Prime Federation Force, was panned by the public upon reveal, and the last WarioWare game, Game and Wario, is the most poorly critically received game in the series.

Perhaps the shift to mobile was a welcome break for veteran Nintendo developers like Sakamoto, but would you like him to jump back into a new Metroid or WarioWare game next? Share your thoughts with us in the comments.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Crimson Desert - Before You Buy

Crimson Desert - Before You Buy

What The HELL Is Going On With Nvidia DLSS 5?

What The HELL Is Going On With Nvidia DLSS 5?

20 Upcoming Games That CROSS THE LINE OF INSANITY

20 Upcoming Games That CROSS THE LINE OF INSANITY

10 Video Game Graphics That STILL Hold Up

10 Video Game Graphics That STILL Hold Up

The Best cRPG Ever Made?

The Best cRPG Ever Made?

20 Things Developers Knew WE WOULD TRY

20 Things Developers Knew WE WOULD TRY

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

10 TERRIBLE Games That Are Absolutely Hilarious

10 TERRIBLE Games That Are Absolutely Hilarious

John Carpenter's Toxic Commando - Before You Buy

John Carpenter's Toxic Commando - Before You Buy

Category: UpdatesTag: Android, iOS, Miitomo, Mobile, Nintendo, Tomodachi Life, Yoshio Sakamoto

Sidebar

Recent Posts

  • Pearl Abyss Shares Plunge 30 % Ahead of Crimson Desert’s Launch – But It Could Still Be A Hit
  • Rumor: Sony Dropping PlayStation Network / PSN Branding After Nearly Two Decades
  • Disney’s New CEO Josh D’Amaro Told Investors He Is ‘Blown Away By The Possibilities” Of Fortnite
  • Rumor: Cross Your Fingers, Starfield Is Still In Development For The Switch 2
  • Valve Has Introduced The Biggest Gameplay Change In Counter-Strike 2 History – Reloading Full Magazines

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme