• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Resident Evil 4’s Original Director Reveals Impact of Camera Decision

August 29, 2022 by Todd Black

Sometimes, change is a good thing.

If you were to try and rank all the games in the Resident Evil saga, yes, including the bad titles and the remakes, we’d bet you’d put the original Resident Evil 4 high up on the list. The game has just about everything people love from the franchise. Great main characters like Leon S. Kennedy and Ada Wong, no one thinks Ashley is an excellent character to be clear, over-the-top story, fabulous look for its time, intense action, and so on. It’s so beloved that even though it was meant to be a Nintendo Gamecube exclusive, it eventually got ported to just about every console possible. Plus, it’s getting a remake in the style of the other Resident Evil early titles.

While it remains to be seen if that one holds up, the original team interviewed about the game and revealed some key insights into how one of the game’s best features was actually not intended to be that. For example, the director of the original Resident Evil 4, Shinji Mikami, noted that for the team, the camera was not something they felt “needed to be changed to innovate the game.” Instead, they changed the standard camera style to a third-person camera angle because they thought it looked better. It’s the little things that make all the difference, right?

But here’s the fun twist, when they started to show it off, one of the first people to praise it was not who you would think. It was legendary Super Smash Bros creator Masahiro Sakurai!

“He came to check out the game in development and asked, ‘who came up with this camera system?’ ‘Hey, yeah, that was me.’ ‘This is great,’ he said.”

Mikami was shocked by that, but Sakurai knows what it takes to make great games. He’s even started a YouTube channel about that, so him giving praise for the camera is a big deal. But wait, it didn’t end there.

Jun Takeuchi was another developer of the game. During an E3 event, the development team from Gears of War approached him. Why? Because they wanted to note that the camera system they used for their hit game was based on the one from Resident Evil 4! Showing very clearly how much influence that camera had in the game and the game industry.

Mikami noted that they didn’t expect it to be such a hit when they were making the game. Instead, they were just trying to “make things work,” yet here it is, still iconic and about to get a full-on remake.

Sometimes it’s the little things that can make the biggest of impacts.

Source: YouTube

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 MIND BLOWING Moments in Recent Games

10 MIND BLOWING Moments in Recent Games

Is This Already The WORST Game of 2026?

Is This Already The WORST Game of 2026?

ELDER SCROLLS 6 RELEASE DELAY EXPLAINED, NEW GAME LETS YOU BE GOD & MORE

ELDER SCROLLS 6 RELEASE DELAY EXPLAINED, NEW GAME LETS YOU BE GOD & MORE

Hytale - Before You Buy

Hytale - Before You Buy

10 Recent Good Games That Didn't Sell Well

10 Recent Good Games That Didn't Sell Well

10 NEW Fan Discoveries That'll Get You Playing Again

10 NEW Fan Discoveries That'll Get You Playing Again

Does UBISOFT Deserve A Comeback?

Does UBISOFT Deserve A Comeback?

Top 25 NEW Action RPGs of 2026

Top 25 NEW Action RPGs of 2026

10 Gaming Ideas They Thought Were Good...BUT NO

10 Gaming Ideas They Thought Were Good...BUT NO

Category: UpdatesTag: Resident Evil, Resident Evil 4

Sidebar

Recent Posts

  • Rumor: Is Marathon Releasing On March 5?
  • Monster Hunter Wilds Confirmed To Perform Better On PC With DLC – Because Of A Minor Bug
  • Have The Fans Identified The Actor Playing This Cop From GTA 6’s 2nd Trailer?
  • Rockstar Rumored To Have Allowed Terminally Ill Fan To Play GTA 6
  • Roblox: How to Remove Chat

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme