• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Evolve: Turtle Rock Describes Iteration Process

November 17, 2014 by Ryan Parreno

Only the broad game concept survives intact from the start of development.

Turtle Rock Studios has outlined the iterative development process behind Evolve.

The game is nearly unrecognizable from its original form, with mainly the broad concept of hunters vs. a monster the only thing that remains intact. Here’s a rundown of some of the major changes the game went through:

Originally, there were only four to five hunters. When the devs got to around 12 to 14 pieces of gear, they realized there would be bad combinations between gear and specific hunters. For this reason, they added multiple hunters, and eventually made different classes. The adjustments made were intended to make it easier for players to play the game as it was designed to be played. Subsequently, players are encouraged to find team synergy with different characters, while each individual hunter boasts depth.

The monsters also went through sweeping changes, with the game’s de facto mascot, the Goliath, the subject of the most iterations and changes. Turtle Rock conceived of him as a King Kong type, with a very expressive face meant to evoke immediate emotional reactions.

Goliath went through six iterations, four of whom made it in playable builds. This included a scorpion like creature that they used while testing another cancelled feature: first person perspective for the monsters.

Right until now, Turtle Rock only made first person perspective shooters, and they just assumed Evolve would be the same. When it came to implementation, however, they found that it felt like playing a guy in a suit, and not actually being a monster. Of course, monsters were also blind to traps, harpoons, and other threats in the near vicinity, so they relented into making it a third person game.

Ultimately, every change in Evolve was to the service of making it a better game, and they intend to keep updating and improving it after release.

Evolve will be released on February 10, 2015 on Windows, PlayStation 4, and Xbox One.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Hytale - Before You Buy

Hytale - Before You Buy

10 Recent Good Games That Didn't Sell Well

10 Recent Good Games That Didn't Sell Well

10 NEW Fan Discoveries That'll Get You Playing Again

10 NEW Fan Discoveries That'll Get You Playing Again

Does UBISOFT Deserve A Comeback?

Does UBISOFT Deserve A Comeback?

Top 25 NEW Action RPGs of 2026

Top 25 NEW Action RPGs of 2026

10 Gaming Ideas They Thought Were Good...BUT NO

10 Gaming Ideas They Thought Were Good...BUT NO

10 DLCs That BROKE THE GAME

10 DLCs That BROKE THE GAME

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

Top 20 NEW PS5 Games of 2026

Top 20 NEW PS5 Games of 2026

Category: Updates

Sidebar

Recent Posts

  • Nioh 3 Demo Officially Scheduled For PC and PlayStation 5 on January 29
  • Final Fantasy VII Remake Intergrade’s Streamlined Progression System Is Coming To All Platforms
  • ARC Raiders Dev Admits They Need To Fix Weapon Balance; “Cost Should Not Fill A Skill Gap”
  • Rumor: Forza Horizon 6 Releasing May 19
  • Rumor: Eidos Montreal’s ‘AAAA’ Game Is An Open World Game In The Works Since 2019

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme