Destiny is an important game, as it starts to bridge the gap between first-person shooters and MMORPGs. While a lot of controversy has surrounded the game about whether or not it completes this job well, one thing is for certain: Destiny is a commercial success.
Gamers from all around are looking for ways to improve their character. Whether it’s through crushing their opponents in the Crucible or destroying their teammates’ scores in story based missions, there is competition to be had in Destiny. When Bungie Studios chose two of the most competitive game genres and smashed them together, we shouldn’t have expected anything less. It can be hard to figure out just how to get ahead of your enemies in Destiny, especially when your adversaries seem to have all the answers. Sometimes, it’s just a matter of the other person being more skilled than you. While there’s nothing we can do about that except tell you to go practice more, what we can do is provide a guide that might help you understand just how to get the most out of your character in Destiny.
Reddit user ShdwFlm recently created a list of all the ‘Exotic’ weaponry in Destiny. We picked out what we believe to be some of the best choices available for mission based gameplay and PvP in the Crucible.
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Fusion Rifle
The 'Vex Mythoclast' seemed to be one of the most overpowered options, given its nonexistent charge time. The only failings fusion rifles normally have are their slow charge time and small clip. Normally, these two things in combination make fusion rifles mediocre in PvP. If you take one of those nuances away, you’re left with a devastating weapon capable of terrorizing your opponents on the battlefield. ShdwFlm notes that this weapon could still see play, even if it’s scaled down.
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Pulse Rifle
While we don't think that 'Red Death' would be suited for PvP because you have to kill enemies to get the most out of its ability, we do think that it would be an amazing addition to any player's arsenal in PvE situations. If you put this weapon on a Titan running an armor based build, then you have a tank who gets health everytime he kills an enemy. Not only that, but the player would receive hastened reload time for his efforts, making this a two-pronged threat.
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Machine Gun
'Super Good Advice' sports both a hilarious name and a powerful ability: missed shots are returned directly to the weapon's magazine. Considering machine guns sport a notorious lack of accuracy, this seems like it completely negates the weapon's failings and utilizes its strengths. This unique ability makes it a contender in both the Crucible and story missions.
Here are the rest of the Exotic guns, along with their special abilities:
Fusion Rifles
Plan C | Arc | Impact | Charge Rate | Charge/equip time is very fast after weapon swap. |
Pocket Infinity | Solar | Impact | Charge Rate | Fires in full-auto. Missed rounds may return to clip. |
Hand Cannons
Hawkmoon | Kinetic | Impact | Rate of Fire | 2-3 random shots in clip deal "considerable" bonus damage. |
The Last Word | Kinetic | Impact | Range | Can be shot incredibly fast. Great from-the-hip precision. |
Thorn | Kinetic | Impact | Stability | Shots penetrate and deal damage-over-time (no stacking). |
Pulse Rifles
Bad Juju | Kinetic | Rate of Fire | Impact | Kills briefly enable instant reloads and a small damage buff. |
Scout Rifles
MIDA Multi-Tool | Kinetic | Reload | N/A | Boosts movement. Fires on a hair trigger. Radar active in-aim. |
Shotguns
Universal Remote | Kinetic | Stability | Range | Aiming greatly increases range and precision damage. |
Sniper Rifles
Ice Breaker | Solar | Range | Stability | Kills explode. Regenerates ammo into 6-shot clip (can't reload). |
Patience and Time | Arc | Stability | Clip Size (4) | Active radar and temporary invisibility while aiming. |
Machine Guns
Thunderlord | Arc | Impact | Rate of Fire | Increased Rate of Fire and accuracy the longer it's fired. |
Rocket Launchers
Gjallarhorn | Solar | Velocity | Rate of Fire | Rockets split into a cluster of target-tracking missiles on impact. |
Truth | Void | Blast Radius | Rate of Fire | Aggressive target-tracking. |
Auto Rifles
Hard Light | Kinetic | Equip/Reload | Impact | Shots penetrate and ricochet on hard surfaces. |
Monte Carlo | Kinetic | Range | Stability | Dealing damage reduces melee cooldown. |
SUROS Regime | Kinetic | Balanced | Rate of Fire |
Bottom half of clips deals bonus damage and may heal you. |