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Horizon Zero Dawn Receives Update 1.04 for PC, Patch Notes Detailed

September 9, 2020 by Nick Biazzo

Guerilla Games is definitely putting in a lot of hardwork!

Guerilla Games have once again released an update for the PC port of their critically acclaimed RPG title, Horizon Zero Dawn.

This update comes hot off the heels of their last update which was only last week. Update 1.03 brought a ton of great fixes, bug crashes, and more but it seems that developers Guerilla Games have found some more issues and addressed them pretty quickly in update 1.04.

If you’re playing Horizon Zero Dawn on the PC for the first time or for a replay run, then I would make sure to check out the new update via the patch notes and make sure to download it before you jump back into the game.

Check out the full set of patch notes for update 1.04 down below:

Known Issues

  • Some players are experiencing an out of memory error during the game optimization process.
  • Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
  • Some players are experiencing performance issues on specific GPUs or hardware combinations.
  • Some players are experiencing issues with Aloy’s hair when the game is running above 30 FPS.
  • We’re aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!

Patch Notes
Crash Fixes:

  • Fixed a crash that could occur when users would create a new game and their save game slots were full
  • Fixed a startup crash related to temp folder
  • Fixed an AI crash that could occur during combat
  • Fixed an AI crash in the EventMessageHandler
  • Fixed a crash related to WorldData sampling (the callstack would end in WorldMapData::SampleAtPixel)
  • Fixed a crash when users would instantly back out when changing sliders in the Settings menu
  • Fixed a crash that would occur when having the “Greetings” option open in photo mode and then exiting
  • Potential fix for memory corruption in AI routines which could lead to crashes
  • Potential fix for a GPU hang caused by a threading issue
  • Fixed a mismatch that would occur on Shader Model 6.0 and 6.1 hardware which could lead to a crash

Performance improvements:

  • General improvement to CPU performance (depending on CPU/GPU speeds, this can result in a 1-10% performance improvement)
  • Improved performance of camera cuts in cinematics and conversations

Other Improvements:

  • HDR – Fixed colour banding issues in HDR mode
  • Mouse Controls – Fixed an issue where mouse sensitivity was incorrect when framerate wasn’t constant
  • Aiming – Fixed an issue where Aloy was unable to shoot while being able to do a critical attack near a machine
  • Cutscenes – Fixed an issue where geometry and textures would pop in after camera cuts
  • Adaptive Performance – Fixed an issue where lighting glitches would occur when turning on Adaptive Performance
  • Volumetrics – Fixed an issue which could cause blinking artifacts in volumetric effects, like fog
  • Visibility – Fixed an issue which could sometimes cause geometry to briefly disappear after streaming

In related news, Guerilla Games recently released another update for Horizon: Zero Dawn, which was titled update 1.03. The developers have been working hard to make sure the game runs as smoothly as possible for the PC platform. If you missed out on the previous update, you can learn more about it right here!

Horizon: Zero Dawn is now available for both the PS4 and PC platforms. Are you playing the game for the first time on PC? Let us know in the comments below!

source: Guerilla Games on Steam

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Category: UpdatesTag: Announced, Detailed, Guerilla Games, new, Patch Notes, PC, PS4, Update

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